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4Netplayers Rust Server

146.0.45.91:28015checked 12m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 17%.

Players now0/10
0% full
7-day average1peak 5
Rank#3,998ranked on player hours
Last wipe5d 12hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

4Netplayers Rust Server Survivors.gg | 2 x Vanilla | Monthly
0Players now35
17-day average198
10Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
4Netplayers Rust Server
146.0.45.91:28015
WIPEDPEAK
02.10 16:244
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers Rust Server
Custom Map · 2500 · seed 1234567890

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304005:0014:0023:0009:0018:0003:00

The ranking

Top 17% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
146.0.45.91:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 16:24 UTC
Hostname
–
First seen
2 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are 4Netplayers Rust Server's rules and configuration?

There is no gather rate in the name of 4Netplayers Rust Server. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 2,500, generated with seed 1234567890 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. Custom Map is the map name.

Tags

What are the tags on 4Netplayers Rust Server for?

These tags come from 4Netplayers Rust Server and go straight into the game's server browser: gmvanilla (Game mode): Vanilla, straight up; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show 4Netplayers Rust Server?

On these Boongarust lists you will find 4Netplayers Rust Server: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

How smooth is 4Netplayers Rust Server?

The 48-hour average was 30 server fps; the floor was 30. Buildings, deployables and everything else added up to as many as 52,602 entities. At its highest, memory consumption was 2,163 MB. What players call lag is low fps plus a rising entity count.

Where can you find 4Netplayers Rust Server?

From 4Netplayers Rust Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 146.0.45.91:28015.

How often is 4Netplayers Rust Server online?

4Netplayers Rust Server is up as you read this. Its reported uptime points to a restart roughly 22 hours ago. Last 5 full days: 100% uptime, with 120 hours up out of 120. It entered Boongarust's records on 2 October 2026.

What Rust version is 4Netplayers Rust Server using?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

Wipe day at 4Netplayers Rust Server: what's it like?

Recent wipes peaked at 4 players on average. Peak crowd on the latest wipe came 20 hours after it.

How often does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 5 days 12 hours.

Player counts

What's 4Netplayers Rust Server's rank among Rust servers?

Player hours over seven days put 4Netplayers Rust Server at #3,998, in the top 17% of all ranked servers.

How many players are on 4Netplayers Rust Server?

Right now, 0 players are on 4Netplayers Rust Server, which has 10 slots. The average over the last seven days was 1 players, with a peak of 5. It was busiest at 17:00 UTC in the last 48 hours, with 5 players on average.

How to join

How do you connect to 4Netplayers Rust Server?

To connect, open the console with F1 in Rust and type client.connect 146.0.45.91:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.

gmvanillaGameGame mode Vanilla, straight up.
mp10GameMax players Slot count: 10.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Running build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.