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PukekoLabs Battlefield

147.135.4.144:28015checked 9m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 39%.

Players now0/40
0% full
7-day average0peak 2
Rank#9,320ranked on player hours
Last wipe5d 4hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now26
07-day average28
40Slots200
8Group limit16
vanillaGather ratevanilla
–Wipes–
–RegionEA

Wipe receipt

Boongarust
PukekoLabs Battlefield
147.135.4.144:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of PukekoLabs Battlefield
Procedural Map · 1500 · seed 431

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608008:0017:0002:0012:0021:0006:00

The ranking

Top 39% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
147.135.4.144:28015
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 03:33 UTC
Hostname
–
First seen
3 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does PukekoLabs Battlefield use?

The name of PukekoLabs Battlefield does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. The server has VAC on.

What's the map on PukekoLabs Battlefield?

The map on PukekoLabs Battlefield is procedural, size 1,500, generated with seed 431 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

How should you read the tags on PukekoLabs Battlefield?

gmrust (Game mode): Survival as Rust normally plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays are the tags PukekoLabs Battlefield puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does PukekoLabs Battlefield appear in Boongarust lists?

On these Boongarust lists you will find PukekoLabs Battlefield: Top modded Rust servers and Best Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Performance of PukekoLabs Battlefield: does it hold up?

Server fps held an average of 45 across the last 48 hours, minimum 44. The entity count reached 13,249: buildings, deployables and the rest of the world. It drew as much as 1,326 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of PukekoLabs Battlefield?

No region comes from PukekoLabs Battlefield. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 147.135.4.144:28015.

What's the uptime like on PukekoLabs Battlefield?

Online: PukekoLabs Battlefield, at this moment. The uptime it reports suggests a restart around 2 days 12 hours ago. 96 hours out of 96 across the last 4 full days. 100% uptime. It entered Boongarust's records on 3 October 2026.

What Rust version is PukekoLabs Battlefield using?

Rust network protocol 2634 and build 166652 on Linux: that is PukekoLabs Battlefield. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

When does PukekoLabs Battlefield wipe?

The record holds too few of PukekoLabs Battlefield's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 5 days 4 hours ago this server built its current world.

Population

Ranking wise, where does PukekoLabs Battlefield place?

In the top 39% of all ranked servers, PukekoLabs Battlefield is #9,320 on player hours over the last seven days.

What's the player count on PukekoLabs Battlefield?

0 players are on PukekoLabs Battlefield at the moment, out of 40 slots. The average over the last seven days was 0 players, with a peak of 2. Over the last 48 hours, the busiest hour was 20:00 UTC, averaging 1 players.

Join the server

How can you get into PukekoLabs Battlefield?

To connect, open the console with F1 in Rust and type client.connect 147.135.4.144:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp40GameMax players Room for 40.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.