[US] Facepunch Staging
Join the serverOVR is 100 less its top share among ranked servers: top 5%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
148.113.198.13:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 512 places on last week. Top 5% of all ranked servers. Daily; 1 is best.
In its own words
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
Spec sheet
- Address
- 148.113.198.13:28015
- Region
- –
- Max players
- 250
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 24 Sep 2026, 11:44 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does [US] Facepunch Staging use?
The name of [US] Facepunch Staging does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Rust's in-game Official tab includes it. Vanilla is its own label: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
What's the map on [US] Facepunch Staging?
The map on [US] Facepunch Staging is procedural, size 4,300, generated with seed 280505286 by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
What do [US] Facepunch Staging's tags signify?
The game's server browser reads the tags [US] Facepunch Staging publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as Rust normally plays; mp250 (Max players): 250 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167053 (Build): Running build 167053; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature [US] Facepunch Staging?
The Boongarust lists that take [US] Facepunch Staging are: Official Rust servers, busiest first, North America Rust servers and Vanilla Rust servers. It appears on the server list when you filter by: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
Server details
Is [US] Facepunch Staging laggy?
Server fps held an average of 184 across the last 48 hours, minimum 112. The entity count reached 129,311: buildings, deployables and the rest of the world. It drew as much as 5,015 MB of memory. Lag, to players, means low fps and a growing entity count.
What's the location of [US] Facepunch Staging?
The name [US] Facepunch Staging uses suggests North America, though it publishes no region tag. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 148.113.198.13:28015.
What's the uptime like on [US] Facepunch Staging?
Right now [US] Facepunch Staging is live. A restart happened about 23 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does [US] Facepunch Staging have?
Rust network protocol 2634 and build 167053 on Windows: that is [US] Facepunch Staging. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
What happens on wipe day at [US] Facepunch Staging?
33 players was the average peak on recent wipes. The crowd on the latest wipe peaked 41 hours in.
[US] Facepunch Staging wipes on what schedule?
Once a month: [US] Facepunch Staging wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 13 days 19 hours. Its tags say it wipes monthly.
Player counts
What's [US] Facepunch Staging's rank among Rust servers?
Player hours over seven days put [US] Facepunch Staging at #1,094, in the top 5% of all ranked servers.
How many players are on [US] Facepunch Staging?
1 players are on [US] Facepunch Staging at the moment, out of 250 slots. The average over the last seven days was 11 players, with a peak of 50. The busiest time in the last 48 hours was 18:00 UTC, with an average of 16 players.
Join the server
How do you connect to [US] Facepunch Staging?
Press F1 in Rust to open the console and enter client.connect 148.113.198.13:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp250,ptrak,$r?,v2634,^m,^v,gmrust,cs167053,ts8.
Flag meanings are Facepunch's.
