[CAN] Facepunch 2
Join the serverOVR is 100 less its top share among ranked servers: top 4%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
148.113.198.6:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 72 places on last week. Top 4% of all ranked servers. Daily; 1 is best.
In its own words
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
Spec sheet
- Address
- 148.113.198.6:28015
- Region
- –
- Max players
- 400
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:40 UTC
- Hostname
- new__can__2.playrust.com
- First seen
- 13 Sep 2026
- Operator · playrust.com
- [EU East] Facepunch 5 270/350 · [EU] Facepunch Premium 1 236/350 · [EA] Softcore 1 228/350 · [EU] Facepunch 15 222/300 · [EU East] Facepunch 4 213/350 · [EA] Facepunch 2 208/300 · [EU East] Facepunch 2 191/400 · [EU] Facepunch 1 181/400
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are [CAN] Facepunch 2's rules and configuration?
The name of [CAN] Facepunch 2 does not include a gather rate. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The Official tab in-game lists it. Vanilla is its own label: untouched: no rate changes, no kits, no house rules. VAC is on: Valve's anti-cheat is running.
What's the map on [CAN] Facepunch 2?
[CAN] Facepunch 2 uses a procedural map of 4,500 that the game generates with seed 539058346. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
What are the tags on [CAN] Facepunch 2 for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The usual Rust survival setup; mp400 (Max players): Room for 400; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^t (Tutorial on): The tutorial from Facepunch is on offer for new players; sc2 (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag are the tags [CAN] Facepunch 2 puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature [CAN] Facepunch 2?
These Boongarust lists are a fit for [CAN] Facepunch 2: Tutorial-on Rust servers, Official Rust servers, busiest first and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who's behind [CAN] Facepunch 2?
124 other servers we track share the playrust.com hostname [CAN] Facepunch 2 publishes, so the same operator most likely runs them all.
Server details
Performance of [CAN] Facepunch 2: does it hold up?
Server fps held an average of 263 across the last 48 hours, minimum 226. At its peak, it held 133,899 entities, including buildings and deployables. At its highest, memory consumption was 5,815 MB. What players call lag is low fps plus a rising entity count.
What's the location of [CAN] Facepunch 2?
From [CAN] Facepunch 2, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 148.113.198.6:28015.
What's the uptime like on [CAN] Facepunch 2?
Online: [CAN] Facepunch 2, at this moment. The uptime it reports suggests a restart around 3 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does [CAN] Facepunch 2 have?
On Windows, [CAN] Facepunch 2 runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
How does [CAN] Facepunch 2 handle wipe day?
22 players was the average peak on recent wipes. The crowd on the latest wipe peaked 45 hours in.
[CAN] Facepunch 2 wipes on what schedule?
[CAN] Facepunch 2 wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 6 days 20 hours ago this server built its current world. Its tags carry a monthly wipe schedule.
Population
Ranking wise, where does [CAN] Facepunch 2 place?
In the top 4% of all ranked servers, [CAN] Facepunch 2 is #1,039 on player hours over the last seven days.
How many players are on [CAN] Facepunch 2?
Right now, 10 players are on [CAN] Facepunch 2, which has 400 slots. It averaged 12 players over the last seven days and peaked at 26. It was busiest at 01:00 UTC in the last 48 hours, with 16 players on average.
Join the server
How can you get into [CAN] Facepunch 2?
To connect, open the console with F1 in Rust and type client.connect 148.113.198.6:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167231,sc2,ts8.
Flag meanings are Facepunch's.
