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[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

EA148.113.24.99:29029checked 4h ago

2x biweekly wipes vanillamoddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 52%.

Players now0/40
0% full
7-day average0peak 2
Rank#12,486▼ 542 places this week
Last wipe6d 9hbiweekly schedule
Next wipe7d 14hThu 15 Oct, 18:38 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123405:0013:0022:0006:0015:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[IND/SEA] RustNexus | Vanilla+ | 2x... [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki
0Players now1
07-day average2
40Slots50
8Group limit8
2xGather rate2x
biweeklyWipesbiweekly
EARegionEA

Wipe receipt

Boongarust
[IND/SEA] RustNexus | Vanilla+ |...
148.113.24.99:29029
WIPEDPEAK
01.10 18:38 FW2
27.09 08:581
WIPES SEEN2
AVG CYCLE4.4 DAYS
NEXT WIPE15.10 18:38
SCHEDULEBIWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Procedural Map · 3000 · seed 69420

Open on RustMaps

Next wipe Thursday 15 October · 18:38 UTC In 7d 14h. Its biweekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040005:0013:0022:0006:0015:0023:00

The ranking

Down 542 places on last week. Top 52% of all ranked servers, top 85% in EA. Daily; 1 is best.

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

In its own words

Welcome to RustNexus , a community-driven Vanilla+ server designed to keep Rust feeling authentic while improving the overall experience with carefully balanced quality-of-life features. ⚡ 2x Gather | 2x Stack | 2x Scrap 🛡 3 Day Raid Protection ⚔ Online Raiding (Days 4–9) 💥 Full Raiding (Day 10+) 👥 6 Max Teams & Clans 🏆 Clan Wars & Hall of Fame ⭐ Clan Power MVPs & Rivalries 💎 Prestige-Based Progression 📅 Bi-Weekly Wipes 💰 Balanced Economy 🚫 No Kits | No Pay-to-Win 🔨 Vanilla Crafting & Smelting 🚗 Vanilla Vehicles 👮 Active Admin Team 💬 Discord Community 🎉 Regular Events 🚀 Performance Optimised Whether you're a solo player or part of a six-player team RustNexus offers a competitive fair and long-term Rust experience without unnecessary mods or overpowered features.

Spec sheet

Address
148.113.24.99:29029
Region
EA
Max players
40
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 18:38 UTC
Hostname
–
First seen
27 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's rules and configuration?

The name says it: 2x gather on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server describes itself as vanilla: untouched: no rate changes, no kits, no house rules. The server has VAC on.

What's the map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly uses a procedural map of 3,000 that the game generates with seed 69420. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

How should you read the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

These tags come from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp40 (Max players): Room for 40; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^b (Biweekly): Wipes come round every fortnight; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; EA (East Asia): You will find it in the browser under East Asia. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

On these Boongarust lists you will find [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Server info

How smooth is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Server fps held an average of 232 across the last 48 hours, minimum 68. At its peak, it held 48,232 entities, including buildings and deployables. At its highest, memory consumption was 1,958 MB. What players call lag is low fps plus a rising entity count.

Where can you find [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

With its EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself in Asia. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 148.113.24.99:29029.

What's the uptime like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Last seen 4 hours ago, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is offline at the moment. A restart happened about 23 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. 27 September 2026 is when Boongarust first spotted it.

Which Rust build does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly have?

Rust network protocol 2634 and build 166652 on Linux: that is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

Wipe day at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: what's it like?

Recent wipes peaked at 2 players on average. The crowd on the latest wipe peaked 26 hours in. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 2.

How often does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe?

Few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Thursday 15 October at 18:38 UTC is when the next wipe comes. Its world is 6 days 9 hours old. Look at its tags: wipes every two weeks.

Population

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sit in the rankings?

In the top 52% of all ranked servers, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #12,486 on player hours over the last seven days and #469 in Asia.

What's the player count on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly last showed life 4 hours ago; it is offline now. It averaged 0 players over the last seven days and peaked at 2.

How to join

How do you connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

To connect, open the console with F1 in Rust and type client.connect 148.113.24.99:29029. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://rust.nexnise.com/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp40GameMax players Room for 40.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Running build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^bWipe scheduleBiweekly Wipes come round every fortnight.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.
EARegionEast Asia You will find it in the browser under East Asia.

Flag meanings are Facepunch's.