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Impulse101 | PvE Events

149.120.102.160:28015checked 7m ago

moddedcarbonpve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 50%.

Players now0/50
0% full
7-day average0peak 1
Rank#11,814ranked on player hours
Last wipe5d 13hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Impulse101 | PvE Events [US] Brits PvE Worlds 2.0 | RUST...
0Players now122
07-day average260
50Slots2000
8Group limit–
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
Impulse101 | PvE Events
149.120.102.160:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Impulse101 | PvE Events
Procedural Map · 3500 · seed 1012026

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510015:0000:0009:0019:0004:0013:00

The ranking

Top 50% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
149.120.102.160:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 01:19 UTC
Hostname
–
First seen
3 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Impulse101 | PvE Events's rules and configuration?

There is no gather rate in the name of Impulse101 | PvE Events. The group limit is 8 players, as the game defaults. pve is the game mode, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC is on: Valve's anti-cheat is running.

What's the map on Impulse101 | PvE Events?

A procedural map of 3,500 with seed 1012026 is in use on Impulse101 | PvE Events, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on Impulse101 | PvE Events for?

These tags come from Impulse101 | PvE Events and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^p (PvE): Players do not fight players; the environment does the killing; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show Impulse101 | PvE Events?

These Boongarust lists are a fit for Impulse101 | PvE Events: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server info

Performance of Impulse101 | PvE Events: does it hold up?

The 48-hour average was 83 server fps; the floor was 53. Buildings, deployables and everything else added up to as many as 65,953 entities. At its highest, memory consumption was 3,287 MB. What players call lag is low fps plus a rising entity count.

What's the location of Impulse101 | PvE Events?

No region is published by Impulse101 | PvE Events. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 149.120.102.160:28015.

How reliable is Impulse101 | PvE Events?

Online: Impulse101 | PvE Events, at this moment. The uptime it reports suggests a restart around 5 days 11 hours ago. Last 4 full days: 100% uptime, with 96 hours up out of 96. The first record Boongarust has is 3 October 2026.

Which Rust build does Impulse101 | PvE Events have?

Rust network protocol 2634 and build 166652 on Linux: that is Impulse101 | PvE Events. You must match the protocol to join; Steam updates it automatically.

Wipe info

How often does Impulse101 | PvE Events wipe?

With so few of Impulse101 | PvE Events's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 5 days 13 hours old.

Player counts

Ranking wise, where does Impulse101 | PvE Events place?

Player hours over seven days put Impulse101 | PvE Events at #11,814, in the top 50% of all ranked servers.

Is Impulse101 | PvE Events busy?

Impulse101 | PvE Events is showing 0 players on 50 slots right now. It averaged 0 players over the last seven days and peaked at 1.

Join the server

How can you get into Impulse101 | PvE Events?

To connect, open the console with F1 in Rust and type client.connect 149.120.102.160:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://discord.com/invite/GbQD825FQK.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Slot count: 50.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Running build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^pGameplayPvE Players do not fight players; the environment does the killing.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.