Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
15.204.83.240:20003
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 15.204.83.240:20003
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 22:26 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does typical TEST use?
No gather rate appears in the name of typical TEST. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. The server has VAC on.
What's the map on typical TEST?
The map on typical TEST is procedural, size 1,000, generated with seed 6738 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
How should you read the tags on typical TEST?
The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): 100 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature typical TEST?
These Boongarust lists are a fit for typical TEST: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server info
Performance of typical TEST: does it hold up?
Server fps held an average of 240 across the last 48 hours, minimum 240. The entity count reached 3,621: buildings, deployables and the rest of the world. Memory use peaked at 622 MB. Lag, to players, means low fps and a growing entity count.
Where can you find typical TEST?
No region comes from typical TEST. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 15.204.83.240:20003.
How reliable is typical TEST?
Offline now, typical TEST was last seen 11 hours ago. The uptime it reports suggests a restart around 7 hours ago. 19 hours out of 72 across the last 3 full days. 26% uptime. The first record Boongarust has is 4 October 2026.
What Rust version is typical TEST using?
On Linux, typical TEST runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
When does typical TEST wipe?
With so few of typical TEST's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 5 days 2 hours old.
Player counts
Where does typical TEST sit in the rankings?
Player hours over seven days put typical TEST at #16,685, in the top 70% of all ranked servers.
Is typical TEST busy?
Down right now: typical TEST, last spotted 11 hours back. It averaged 0 players over the last seven days.
How to join
How do you connect to typical TEST?
Press F1 in Rust to open the console and enter client.connect 15.204.83.240:20003. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8.
Flag meanings are Facepunch's.