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typical TESTING

15.204.83.240:21000checked 7h ago

Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/40
0% full
7-day average0peak –
Rank#15,905ranked on player hours
Last wipe2d 3hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123422:0023:0000:0001:0002:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

typical TESTING Rusty Moose |EU Monthly|
0Players now296
07-day average493
40Slots275
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
typical TESTING
15.204.83.240:21000
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map · 1000 · seed 1

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040022:0023:0000:0001:0002:00

The ranking

Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k8 Oct9 Oct

Spec sheet

Address
15.204.83.240:21000
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 07:25 UTC
Hostname
–
First seen
8 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are typical TESTING's rules and configuration?

The name of typical TESTING does not include a gather rate. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Listed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on typical TESTING?

typical TESTING uses a procedural map of 1,000 that the game generates with seed 1. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

How should you read the tags on typical TESTING?

gmrust (Game mode): The usual Rust survival setup; mp40 (Max players): 40 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167231 (Build): Game build is 167231; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank are the tags typical TESTING puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show typical TESTING?

On these Boongarust lists you will find typical TESTING: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Performance of typical TESTING: does it hold up?

The 48-hour average was 240 server fps; the floor was 240. The entity count reached 4,217: buildings, deployables and the rest of the world. It drew as much as 581 MB of memory. What players call lag is low fps plus a rising entity count.

What's the location of typical TESTING?

No region is published by typical TESTING. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 15.204.83.240:21000.

What's the uptime like on typical TESTING?

Offline now, typical TESTING was last seen 7 hours ago. A restart happened about 4 hours ago, based on the uptime figure. The first record Boongarust has is 8 October 2026.

Which Rust build does typical TESTING have?

Rust network protocol 2634 and build 167231 on Linux: that is typical TESTING. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

When does typical TESTING wipe?

typical TESTING's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 2 days 3 hours ago this server built its current world.

Player counts

What's typical TESTING's rank among Rust servers?

In the top 70% of all ranked servers, typical TESTING is #15,905 on player hours over the last seven days.

How many players are on typical TESTING?

Down right now: typical TESTING, last spotted 7 hours back. It averaged 0 players over the last seven days.

How to join

How can you get into typical TESTING?

Press F1 in Rust to open the console and enter client.connect 15.204.83.240:21000. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp40GameMax players 40 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167231GameBuild Game build is 167231.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.