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Toyohara

152.89.199.58:35300checked 8m ago

monthly wipes vanillaoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 13%.

Players now0/200
0% full
7-day average2peak 6
Rank#3,005▼ 19 places this week
Last wipe5d 7hmonthly schedule
Next wipe28d 14hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0246805:0013:0000:0008:0019:0003:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now153
27-day average502
200Slots200
10Group limit12
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionEU

Wipe receipt

Boongarust
Toyohara
152.89.199.58:35300
WIPEDPEAK
02.10 20:336
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Toyohara
Procedural Map · 4900 · seed 365238753

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 14h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020005:0013:0000:0008:0019:0003:00

The ranking

Down 19 places on last week. Top 13% of all ranked servers. Daily; 1 is best.

RankRank in region
11k2k3k4k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

Дальневосточный сервер Классические настройки 50 % содержание шкафа, лимит турелей поднят до 100 > Защита от DDoS атак > Сервер для новичков > Дружелюбная администрация > Вайп 02.10.26 > Следующий вайп будет 06.11.26 > Отныне сервер месячник > Всем приятной игры!

Spec sheet

Address
152.89.199.58:35300
Region
–
Max players
200
Group limit
10 max
Wipe schedule
monthly
Last wipe
2 Oct 2026, 20:33 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Toyohara's rules and configuration?

There is no gather rate in the name of Toyohara. The group limit is 10 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. You see it under Community in the browser: it is a community server. Oxide plugins are running on it. The server describes itself as vanilla: as Facepunch intended: standard rates, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

What's the map on Toyohara?

Toyohara uses a procedural map of 4,900 that the game generates with seed 365238753. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What are the tags on Toyohara for?

gmvanilla (Game mode): Vanilla, straight up; mp200 (Max players): 200 players fit in; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): It uses Oxide (uMod) for plugins are the tags Toyohara puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature Toyohara?

These Boongarust lists are a fit for Toyohara: The busiest community servers in Rust and Vanilla Rust servers. It appears on the server list when you filter by: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

Is Toyohara laggy?

Average server fps over the last 48 hours was 123, with a low of 1. The entity count reached 147,343: buildings, deployables and the rest of the world. It drew as much as 4,492 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of Toyohara?

No region is published by Toyohara. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 152.89.199.58:35300.

How reliable is Toyohara?

Online: Toyohara, at this moment. The uptime it reports suggests a restart around 8 hours ago. 135 hours out of 168 across the last 7 full days. 80% uptime. The first record Boongarust has is 13 September 2026.

What Rust version is Toyohara using?

On Windows, Toyohara runs Rust network protocol 2634 and build 167058. You must match the protocol to join; Steam updates it automatically.

Wipe info

How does Toyohara handle wipe day?

Across recent wipes, the average peak was 6 players. 15 hours after the latest wipe, the crowd hit its peak.

How often does Toyohara wipe?

The force wipe is the only wipe for Toyohara, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 5 days 7 hours old. Its tags carry a monthly wipe schedule.

Player counts

Where does Toyohara sit in the rankings?

In the top 13% of all ranked servers, Toyohara is #3,005 on player hours over the last seven days.

How many players are on Toyohara?

Toyohara is showing 0 players on 200 slots right now. It averaged 2 players over the last seven days and peaked at 6. It was busiest at 08:00 UTC in the last 48 hours, with 4 players on average.

Join the server

How do you connect to Toyohara?

Press F1 in Rust to open the console and enter client.connect 152.89.199.58:35300. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://discord.com/invite/uFrXzFjfb.

Sticker sheet

Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts10,^o.

gmvanillaGameGame mode Vanilla, straight up.
mp200GameMax players 200 players fit in.
ts10GameGroup limit Team size caps at 10.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Build 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^oMods and accessOxide It uses Oxide (uMod) for plugins.

Flag meanings are Facepunch's.