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Zombie Homeland

154.16.169.250:28080checked 9m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/50
0% full
7-day average0peak –
Rank#16,413▼ 302 places this week
Last wipe72d 14hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now118
07-day average200
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Zombie Homeland
154.16.169.250:28080
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Zombie Homeland
Procedural Map · 4500 · seed 481970

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020015:0000:0009:0019:0004:0013:00

The ranking

Down 302 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
154.16.169.250:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Jul 2026, 00:17 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Zombie Homeland use?

There is no gather rate in the name of Zombie Homeland. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on Zombie Homeland?

The map on Zombie Homeland is procedural, size 4,500, generated with seed 481970 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on Zombie Homeland?

gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2631 (Protocol): Protocol 2631: match it or you cannot join; cs158240 (Build): Game build is 158240; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference are the tags Zombie Homeland puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does Zombie Homeland appear in Boongarust lists?

The Boongarust lists that take Zombie Homeland are: Top modded Rust servers and Rust servers with zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

How smooth is Zombie Homeland?

Average server fps over the last 48 hours was 94, with a low of 76. The entity count reached 131,593: buildings, deployables and the rest of the world. Memory use peaked at 7,976 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of Zombie Homeland?

No region comes from Zombie Homeland. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 154.16.169.250:28080.

How reliable is Zombie Homeland?

Zombie Homeland is up as you read this. The uptime it reports suggests a restart around 11 days 2 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.

What Rust version is Zombie Homeland using?

On Windows, Zombie Homeland runs Rust network protocol 2631 and build 158240. You must match the protocol to join; Steam updates it automatically.

Wipe info

Zombie Homeland wipes on what schedule?

Zombie Homeland's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 72 days 14 hours old.

Player counts

Where does Zombie Homeland sit in the rankings?

Player hours over seven days put Zombie Homeland at #16,413, in the top 69% of all ranked servers.

How many players are on Zombie Homeland?

0 players are on Zombie Homeland at the moment, out of 50 slots. Averaged 0 players across the last week.

How to join

What's the process to join Zombie Homeland?

To connect, open the console with F1 in Rust and type client.connect 154.16.169.250:28080. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2631GameProtocol Protocol 2631: match it or you cannot join.
cs158240GameBuild Game build is 158240.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.