Eddie Catflap's 16 Islands v31
OVR is 100 less its top share among ranked servers: top 40%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
157.211.1.239:28145
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 4264 places on last week. Top 40% of all ranked servers, top 76% in OC. Daily; 1 is best.
Spec sheet
- Address
- 157.211.1.239:28145
- Region
- OC
- Max players
- 80
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 7 Oct 2026, 04:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Eddie Catflap's 16 Islands v31's rules and configuration?
There is no gather rate in the name of Eddie Catflap's 16 Islands v31. The group limit is 8 players, as the game defaults. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.
What's the map on Eddie Catflap's 16 Islands v31?
Eddie Catflap's 16 Islands v31 uses a procedural map of 6,000 that the game generates with seed 1337. You can see it on RustMaps from this page, as the same size and seed make the same map. The map is called Custom Map.
Server tags
What do Eddie Catflap's 16 Islands v31's tags signify?
The game's server browser reads the tags Eddie Catflap's 16 Islands v31 publishes: gmrust (Game mode): The usual Rust survival setup; mp80 (Max players): Slot count: 80; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game; OC (Oceania): Browser listing: Oceania. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Eddie Catflap's 16 Islands v31?
The Boongarust lists that take Eddie Catflap's 16 Islands v31 are: Oceania Rust servers, live and Top modded Rust servers. It appears on the server list when you filter by: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server info
Performance of Eddie Catflap's 16 Islands v31: does it hold up?
Server fps held an average of 39 across the last 48 hours, minimum 10. The entity count reached 153,013: buildings, deployables and the rest of the world. It drew as much as 4,021 MB of memory. Lag, to players, means low fps and a growing entity count.
Where can you find Eddie Catflap's 16 Islands v31?
The OC tag is what Eddie Catflap's 16 Islands v31 uses to list itself in Oceania. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 157.211.1.239:28145.
How often is Eddie Catflap's 16 Islands v31 online?
Last seen 11 hours ago, Eddie Catflap's 16 Islands v31 is offline at the moment. A restart happened about 5 hours ago, based on the uptime figure. 10 hours out of 168 across the last 7 full days. 6% uptime. It entered Boongarust's records on 13 September 2026.
Which Rust build does Eddie Catflap's 16 Islands v31 have?
On Windows, Eddie Catflap's 16 Islands v31 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
How does Eddie Catflap's 16 Islands v31 handle wipe day?
Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does Eddie Catflap's 16 Islands v31 wipe?
Few of Eddie Catflap's 16 Islands v31's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Wednesday 21 October at 04:12 UTC is when the next wipe comes. 42 hours ago this server built its current world. Its tags say it wipes every two weeks.
Population
Where does Eddie Catflap's 16 Islands v31 sit in the rankings?
Seven-day player hours put Eddie Catflap's 16 Islands v31 at #9,296, within the top 40% of ranked servers and #168 across Oceania.
Is Eddie Catflap's 16 Islands v31 busy?
Eddie Catflap's 16 Islands v31 last showed life 11 hours ago; it is offline now. The average over the last seven days was 1 players, with a peak of 1. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
How to join
How can you get into Eddie Catflap's 16 Islands v31?
Press F1 in Rust to open the console and enter client.connect 157.211.1.239:28145. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://discord.com/invite/twAFAAyspD.
Sticker sheet
Every tag it publishes, and what it means. Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.
