Aussie PvE | Modded | AU/OCE
OVR is 100 less its top share among ranked servers: top 57%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
157.211.49.86:28115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 4521 places on last week. Top 57% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 157.211.49.86:28115
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 06:20 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Aussie PvE | Modded | AU/OCE's rules and configuration?
No gather rate appears in the name of Aussie PvE | Modded | AU/OCE. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.
What's the map on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE uses a procedural map of 4,500 that the game generates with seed 1349656997. You can see it on RustMaps from this page, as the same size and seed make the same map.
Server tags
What do Aussie PvE | Modded | AU/OCE's tags signify?
gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Room for 100; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference are the tags Aussie PvE | Modded | AU/OCE puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Aussie PvE | Modded | AU/OCE?
These Boongarust lists are a fit for Aussie PvE | Modded | AU/OCE: Oceania Rust servers, live and Top modded Rust servers. It appears on the server list when you filter by: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Performance of Aussie PvE | Modded | AU/OCE: does it hold up?
Average server fps over the last 48 hours was 119, with a low of 78. At its peak, it held 212,818 entities, including buildings and deployables. At its highest, memory consumption was 5,160 MB. Lag, to players, means low fps and a growing entity count.
Where can you find Aussie PvE | Modded | AU/OCE?
No region tag comes from Aussie PvE | Modded | AU/OCE, but the name it uses points to Oceania. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 157.211.49.86:28115.
What's the uptime like on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE is up as you read this. A restart happened about 32 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 48%, 81 hours from 168. The first record Boongarust has is 23 September 2026.
What Rust version is Aussie PvE | Modded | AU/OCE using?
On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
What happens on wipe day at Aussie PvE | Modded | AU/OCE?
Across recent wipes, the average peak was 1 players. 1 hours after the latest wipe, the crowd hit its peak. In 0% of recent wipes, half the peak was the floor until the next wipe. If it did not hold, half the peak was gone by day 1.5.
How often does Aussie PvE | Modded | AU/OCE wipe?
No next wipe to predict here. Aussie PvE | Modded | AU/OCE goes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 34 hours old.
Player counts
Where does Aussie PvE | Modded | AU/OCE sit in the rankings?
Player hours over seven days put Aussie PvE | Modded | AU/OCE at #13,501, in the top 57% of all ranked servers.
How many players are on Aussie PvE | Modded | AU/OCE?
0 players are on Aussie PvE | Modded | AU/OCE at the moment, out of 100 slots. The average over the last seven days was 0 players, with a peak of 1. It was busiest at 23:00 UTC in the last 48 hours, with 0 players on average.
Join the server
How do you connect to Aussie PvE | Modded | AU/OCE?
Press F1 in Rust to open the console and enter client.connect 157.211.49.86:28115. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.