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A Shockbyte x Discord Production Rust Server

157.85.85.157:26883checked 9m ago

Join the server

OVR is 100 less its top share among ranked servers: top 56%.

Players now0/999
0% full
7-day average0peak 2
Rank#12,879▲ 258 places this week
Last wipe6d 2hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Rusty Moose |EU Monthly|
0Players now431
07-day average522
999Slots500
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
157.85.85.157:26883
WIPEDPEAK
02.10 17:582
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040021:0006:0015:0001:0010:0019:00

The ranking

Up 258 places on last week. Top 56% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Spec sheet

Address
157.85.85.157:26883
Region
–
Max players
999
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 17:58 UTC
Hostname
–
First seen
30 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are A Shockbyte x Discord Production Rust Server's rules and configuration?

The name of A Shockbyte x Discord Production Rust Server does not include a gather rate. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is running.

What's the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of 1,500 that the game generates with seed 50000. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on A Shockbyte x Discord Production Rust Server for?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp999 (Max players): Room for 999; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature A Shockbyte x Discord Production Rust Server?

These Boongarust lists are a fit for A Shockbyte x Discord Production Rust Server: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is A Shockbyte x Discord Production Rust Server laggy?

The 48-hour average was 235 server fps; the floor was 198. The entity count reached 8,338: buildings, deployables and the rest of the world. It drew as much as 1,291 MB of memory. What players call lag is low fps plus a rising entity count.

What's the location of A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 157.85.85.157:26883.

What's the uptime like on A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server is live. A restart happened about 6 days 1 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 30 September 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 166586 on Linux: that is A Shockbyte x Discord Production Rust Server. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Wipe day at A Shockbyte x Discord Production Rust Server: what's it like?

Recent wipes peaked at 2 players on average. The crowd on the latest wipe peaked 1 hours in.

When does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 6 days 2 hours old.

Player counts

Ranking wise, where does A Shockbyte x Discord Production Rust Server place?

In the top 56% of all ranked servers, A Shockbyte x Discord Production Rust Server is #12,879 on player hours over the last seven days.

Is A Shockbyte x Discord Production Rust Server busy?

A Shockbyte x Discord Production Rust Server is showing 0 players on 999 slots right now. The average over the last seven days was 0 players, with a peak of 2.

Join the server

What's the process to join A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 157.85.85.157:26883. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp999,ptrak,$r?,v2634,gmrust,cs166586,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp999GameMax players Room for 999.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166586GameBuild Build 166586.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.

Flag meanings are Facepunch's.