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Pirate's Haven | Nassau | PvE | RP

157.85.86.85:26063checked 7m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 36%.

Players now0/75
0% full
7-day average0peak 1
Rank#8,614▼ 316 places this week
Last wipe6d 2hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Pirate's Haven | Nassau | PvE | RP Survivors.gg | 2 x Vanilla | Monthly
0Players now41
07-day average196
75Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Pirate's Haven | Nassau | PvE | RP
157.85.86.85:26063
WIPEDPEAK
01.10 23:15 FW1
28.09 23:311
WIPES SEEN2
AVG CYCLE3 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Pirate's Haven | Nassau | PvE | RP
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040003:0012:0021:0006:0015:0000:00

The ranking

Down 316 places on last week. Top 36% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Spec sheet

Address
157.85.86.85:26063
Region
–
Max players
75
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:15 UTC
Hostname
–
First seen
28 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Pirate's Haven | Nassau | PvE | RP use?

No gather rate appears in the name of Pirate's Haven | Nassau | PvE | RP. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on Pirate's Haven | Nassau | PvE | RP?

Pirate's Haven | Nassau | PvE | RP uses a procedural map of 1,500 that the game generates with seed 50000. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

What do Pirate's Haven | Nassau | PvE | RP's tags signify?

The game's server browser reads the tags Pirate's Haven | Nassau | PvE | RP publishes: gmrust (Game mode): Survival as Rust normally plays; mp75 (Max players): 75 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Pirate's Haven | Nassau | PvE | RP appear in Boongarust lists?

The Boongarust lists that take Pirate's Haven | Nassau | PvE | RP are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is Pirate's Haven | Nassau | PvE | RP laggy?

Average server fps over the last 48 hours was 238, with a low of 230. At its peak, it held 8,303 entities, including buildings and deployables. Memory use peaked at 1,327 MB. Lag, to players, means low fps and a growing entity count.

Where can you find Pirate's Haven | Nassau | PvE | RP?

No region comes from Pirate's Haven | Nassau | PvE | RP. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 157.85.86.85:26063.

What's the uptime like on Pirate's Haven | Nassau | PvE | RP?

Online: Pirate's Haven | Nassau | PvE | RP, at this moment. A restart happened about 5 days 23 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 28 September 2026.

Which Rust build does Pirate's Haven | Nassau | PvE | RP have?

On Linux, Pirate's Haven | Nassau | PvE | RP runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at Pirate's Haven | Nassau | PvE | RP: what's it like?

Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does Pirate's Haven | Nassau | PvE | RP wipe?

Pirate's Haven | Nassau | PvE | RP's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 6 days 2 hours old.

Player counts

Where does Pirate's Haven | Nassau | PvE | RP sit in the rankings?

Player hours over seven days put Pirate's Haven | Nassau | PvE | RP at #8,614, in the top 36% of all ranked servers.

What's the player count on Pirate's Haven | Nassau | PvE | RP?

0 players are on Pirate's Haven | Nassau | PvE | RP at the moment, out of 75 slots. It averaged 0 players over the last seven days and peaked at 1.

How to join

How do you connect to Pirate's Haven | Nassau | PvE | RP?

To connect, open the console with F1 in Rust and type client.connect 157.85.86.85:26063. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp75,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp75GameMax players 75 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166494GameBuild Build 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.