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The Dead Zone

157.85.86.90:28015checked 9m ago

vanilla
Join the server

OVR is 100 less its top share among ranked servers: top 26%.

Players now0/125
0% full
7-day average0peak 3
Rank#6,117ranked on player hours
Last wipe4d 8hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

The Dead Zone Rusty Moose |EU Monthly|
0Players now269
07-day average496
125Slots300
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
The Dead Zone
157.85.86.90:28015
WIPEDPEAK
03.10 12:203
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of The Dead Zone
Procedural Map · 5400 · seed 567367

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020001:0010:0019:0005:0014:0023:00

The ranking

Top 26% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
157.85.86.90:28015
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:01 UTC
Hostname
–
First seen
3 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does The Dead Zone use?

The name of The Dead Zone does not include a gather rate. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You see it under Community in the browser: it is a community server. It claims vanilla status: untouched: no rate changes, no kits, no house rules. The server has VAC on.

What's the map on The Dead Zone?

The map on The Dead Zone is procedural, size 5,400, generated with seed 567367 by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

How should you read the tags on The Dead Zone?

These tags come from The Dead Zone and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does The Dead Zone appear in Boongarust lists?

On these Boongarust lists you will find The Dead Zone: The busiest community servers in Rust and Vanilla Rust servers. It appears on the server list when you filter by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Server details

How smooth is The Dead Zone?

Average server fps over the last 48 hours was 91, with a low of 74. The entity count reached 161,815: buildings, deployables and the rest of the world. Memory use peaked at 4,037 MB. What players call lag is low fps plus a rising entity count.

What's the physical location of The Dead Zone?

No region is published by The Dead Zone. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 157.85.86.90:28015.

What's the uptime like on The Dead Zone?

Right now The Dead Zone is live. Its reported uptime points to a restart roughly 2 hours ago. Uptime over the last 4 full days came to 100%, 96 hours from 96. The first record Boongarust has is 3 October 2026.

Which Rust build does The Dead Zone have?

On Linux, The Dead Zone runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Wipe day at The Dead Zone: what's it like?

3 players was the average peak on recent wipes. Peak crowd on the latest wipe came 29 hours after it.

How often does The Dead Zone wipe?

The Dead Zone's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 4 days 8 hours ago this server built its current world.

Player counts

What's The Dead Zone's rank among Rust servers?

Player hours over seven days put The Dead Zone at #6,117, in the top 26% of all ranked servers.

Is The Dead Zone busy?

0 players are on The Dead Zone at the moment, out of 125 slots. It averaged 0 players over the last seven days and peaked at 3. Over the last 48 hours, the busiest hour was 21:00 UTC, averaging 1 players.

Join the server

How do you connect to The Dead Zone?

To connect, open the console with F1 in Rust and type client.connect 157.85.86.90:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs167058,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp125GameMax players Slot count: 125.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167058GameBuild Build 167058.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.

Flag meanings are Facepunch's.