← All servers
Offline

A Shockbyte x Discord Production Rust Server

157.85.87.197:25511checked 9h ago

Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/75
0% full
7-day average0peak –
Rank#16,408▼ 297 places this week
Last wipe6d 3hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123414:0018:0008:0012:0000:0004:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Rusty Moose |EU Monthly|
0Players now549
07-day average515
75Slots600
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
157.85.87.197:25511
WIPEDPEAK
02.10 10:210
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040014:0018:0008:0012:0000:0004:00

The ranking

Down 297 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
157.85.87.197:25511
Region
–
Max players
75
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 10:21 UTC
Hostname
–
First seen
14 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does A Shockbyte x Discord Production Rust Server use?

There is no gather rate in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, generated with seed 50000 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on A Shockbyte x Discord Production Rust Server for?

These tags come from A Shockbyte x Discord Production Rust Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp75 (Max players): 75 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does A Shockbyte x Discord Production Rust Server appear in Boongarust lists?

These Boongarust lists are a fit for A Shockbyte x Discord Production Rust Server: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

How smooth is A Shockbyte x Discord Production Rust Server?

Server fps held an average of 239 across the last 48 hours, minimum 225. The entity count reached 8,139: buildings, deployables and the rest of the world. At its highest, memory consumption was 751 MB. Lag, to players, means low fps and a growing entity count.

What's the location of A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 157.85.87.197:25511.

How often is A Shockbyte x Discord Production Rust Server online?

Offline now, A Shockbyte x Discord Production Rust Server was last seen 9 hours ago. A restart happened about 5 hours ago, based on the uptime figure. 37 hours out of 168 across the last 7 full days. 22% uptime. It entered Boongarust's records on 14 September 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How does A Shockbyte x Discord Production Rust Server handle wipe day?

Recent wipes peaked at 0 players on average. Peak crowd on the latest wipe came 0 hours after it.

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 6 days 3 hours old.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #16,408, in the top 69% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server last showed life 9 hours ago; it is offline now. Averaged 0 players across the last week.

How to join

How do you connect to A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 157.85.87.197:25511. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp75,ptrak,$r?,v2634,gmrust,cs167058,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp75GameMax players 75 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167058GameBuild Build 167058.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.

Flag meanings are Facepunch's.