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A Shockbyte x Discord Production Rust Server

157.85.87.229:25005checked 10m ago

Join the server

OVR is 100 less its top share among ranked servers: top 63%.

Players now0/10000
0% full
7-day average0peak 1
Rank#14,532▼ 1148 places this week
Last wipe6d 19hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Rusty Moose |EU Monthly|
0Players now142
07-day average508
10000Slots200
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
157.85.87.229:25005
WIPEDPEAK
02.10 07:581
23.09 16:572
23.09 10:172
WIPES SEEN3
AVG CYCLE4.5 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040005:0014:0023:0008:0017:0002:00

The ranking

Down 1148 places on last week. Top 63% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Spec sheet

Address
157.85.87.229:25005
Region
–
Max players
10000
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 08:54 UTC
Hostname
–
First seen
23 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are A Shockbyte x Discord Production Rust Server's rules and configuration?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, generated with seed 50000 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What are the tags on A Shockbyte x Discord Production Rust Server for?

These tags come from A Shockbyte x Discord Production Rust Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10000 (Max players): 10,000 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does A Shockbyte x Discord Production Rust Server appear in Boongarust lists?

The Boongarust lists that take A Shockbyte x Discord Production Rust Server are: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is A Shockbyte x Discord Production Rust Server laggy?

Average server fps over the last 48 hours was 254, with a low of 242. At its peak, it held 8,257 entities, including buildings and deployables. At its highest, memory consumption was 1,434 MB. What players call lag is low fps plus a rising entity count.

What's the location of A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 157.85.87.229:25005.

What's the uptime like on A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server is live. The uptime it reports suggests a restart around 6 days 17 hours ago. 160 hours out of 168 across the last 7 full days. 95% uptime. It entered Boongarust's records on 23 September 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 166586 on Linux: that is A Shockbyte x Discord Production Rust Server. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

Recent wipes peaked at 2 players on average. The crowd on the latest wipe peaked 1 hours in. Half the peak held until the next wipe in 0% of recent wipes. If it did not hold, half the peak was gone by day 2.

How often does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server wipes when it feels like it, so no next wipe can be predicted. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 6 days 19 hours.

Population

Ranking wise, where does A Shockbyte x Discord Production Rust Server place?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #14,532, in the top 63% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is showing 0 players on 10,000 slots right now. It averaged 0 players over the last seven days and peaked at 1.

How to join

What's the process to join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console and enter client.connect 157.85.87.229:25005. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10000,ptrak,$r?,v2634,gmrust,cs166586,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp10000GameMax players 10,000 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166586GameBuild Build 166586.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.

Flag meanings are Facepunch's.