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A Shockbyte x Discord Production Rust Server

157.85.87.55:26552checked 1d ago

Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/40
0% full
7-day average0peak –
Rank#15,920▼ 4789 places this week
Last wipe7d 19hno schedule published
Next wipe27d 4hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123415:0016:0017:0018:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Rustoria.co - EU East Long
0Players now585
07-day average488
40Slots600
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
157.85.87.55:26552
WIPEDPEAK
01.10 18:59 FW2
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 4500 · seed 50000

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 4h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020015:0016:0017:0018:00

The ranking

Down 4789 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Spec sheet

Address
157.85.87.55:26552
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:59 UTC
Hostname
–
First seen
30 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are A Shockbyte x Discord Production Rust Server's rules and configuration?

The name of A Shockbyte x Discord Production Rust Server does not include a gather rate. The group limit is 8 players, as the game defaults. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. You see it under Community in the browser: it is a community server. The server has VAC on.

What's the map on A Shockbyte x Discord Production Rust Server?

A procedural map of 4,500 with seed 50000 is in use on A Shockbyte x Discord Production Rust Server, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These tags come from A Shockbyte x Discord Production Rust Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp40 (Max players): Room for 40; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature A Shockbyte x Discord Production Rust Server?

On these Boongarust lists you will find A Shockbyte x Discord Production Rust Server: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Performance of A Shockbyte x Discord Production Rust Server: does it hold up?

The 48-hour average was 106 server fps; the floor was 93. The entity count reached 116,787: buildings, deployables and the rest of the world. It drew as much as 3,058 MB of memory. Lag, to players, means low fps and a growing entity count.

What's the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 157.85.87.55:26552.

How reliable is A Shockbyte x Discord Production Rust Server?

Offline now, A Shockbyte x Discord Production Rust Server was last seen 44 hours ago. Its reported uptime points to a restart roughly 9 hours ago. Uptime over the last 7 full days came to 82%, 138 hours from 168. 30 September 2026 is when Boongarust first spotted it.

What Rust version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How does A Shockbyte x Discord Production Rust Server handle wipe day?

Across recent wipes, the average peak was 2 players. Peak crowd on the latest wipe came 1 hours after it.

A Shockbyte x Discord Production Rust Server wipes on what schedule?

Once a month: A Shockbyte x Discord Production Rust Server wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 7 days 19 hours.

Population

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,920, in the top 70% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server last showed life 44 hours ago; it is offline now. It averaged 0 players over the last seven days.

Join the server

What's the process to join A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 157.85.87.55:26552. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp40GameMax players Room for 40.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.