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[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

157.85.94.103:28015checked 11m ago

10x quad weekly wipes moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 20%.

Players now0/125
0% full
7-day average1peak 3
Rank#4,815▲ 1469 places this week
Last wipe4d 22hweekly schedule
Next wipe2d 0hSat 10 Oct, 00:56 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5200:0007:0014:0021:0004:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[US] [10X] Oblivion Starfire... TemplarGaming 10x Swift Quad...
0Players now4
17-day average5
125Slots200
quadGroup limitquad
10xGather rate10x
weeklyWipesweekly
–RegionNA

Wipe receipt

Boongarust
[US] [10X] Oblivion Starfire...
157.85.94.103:28015
WIPEDPEAK
03.10 00:563
24.09 05:284
18.09 03:384
WIPES SEEN3
AVG CYCLE7.4 DAYS
NEXT WIPE10.10 00:56
SCHEDULEWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Procedural Map · 4000 · seed 1263456980

Open on RustMaps

Next wipe Saturday 10 October · 00:56 UTC In 2d 0h. Its weekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040000:0007:0014:0021:0004:0022:00

The ranking

Up 1469 places on last week. Top 20% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

In its own words

Oblivion StarFire | Deep Sea ALWAYS OPEN | Base Building Enabled| PvP | 10x Deep Sea Always open. The timer resets @ a certain time allowing the Deep Sea to always be open. Build bases in Deep Sea-limit to 20 foundations. Airfield Event Dome event Maze Event for PVP Raidable Base Events Battle Pass Teams/Clans Tp/Homes MyMini Low/Medium/High Graded Fuel Ping Locations Shop Kits TC Upgrades Skins Speed Smelting Instant craft/recycle/mixing 10x Gather speeds Instant Airdrops

Spec sheet

Address
157.85.94.103:28015
Region
–
Max players
125
Group limit
quad
Wipe schedule
weekly
Last wipe
3 Oct 2026, 00:56 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS use?

10x gather. That is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. The group cap is 4 players (quad). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS uses a procedural map of 4,000 that the game generates with seed 1263456980. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

What do [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's tags signify?

The game's server browser reads the tags [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes: gmrust (Game mode): Survival as Rust normally plays; mp125 (Max players): 125 players fit in; ts4 (Group limit): 4 is the team limit; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Running build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^w (Weekly): A wipe each week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

On these Boongarust lists you will find [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 10x Rust servers, live, Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Server info

Performance of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: does it hold up?

The 48-hour average was 144 server fps; the floor was 30. At its peak, it held 97,056 entities, including buildings and deployables. Memory use peaked at 3,835 MB. What players call lag is low fps plus a rising entity count.

What's the location of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

No region tag comes from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, but the name it uses points to North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 157.85.94.103:28015.

How reliable is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Right now [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is live. Its reported uptime points to a restart roughly 23 hours ago. Uptime over the last 7 full days came to 83%, 139 hours from 168. The first record Boongarust has is 13 September 2026.

Which Rust build does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS have?

On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS handle wipe day?

4 players was the average peak on recent wipes. The crowd on the latest wipe peaked 12 hours in. Half the peak held until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 2.

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipes on what schedule?

Few of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Saturday 10 October at 00:56 UTC is when the next wipe comes. 4 days 22 hours ago this server built its current world. Its tags carry a weekly wipe schedule.

Player counts

Ranking wise, where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS place?

Player hours over seven days put [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at #4,815, in the top 20% of all ranked servers. For quad servers, #316 is its place.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS busy?

0 players are on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at the moment, out of 125 slots. It averaged 1 players over the last seven days and peaked at 3. It was busiest at 09:00 UTC in the last 48 hours, with 2 players on average.

How to join

How do you connect to [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

To connect, open the console with F1 in Rust and type client.connect 157.85.94.103:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://starfireservers.tebex.io/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp125,ptrak,$r?,v2634,^w,gmrust,cs167058,ts4,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp125GameMax players 125 players fit in.
ts4GameGroup limit 4 is the team limit.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Running build 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^wWipe scheduleWeekly A wipe each week.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.