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A Shockbyte x Discord Production Rust Server

157.85.94.38:27372checked 8m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 57%.

Players now0/9999
0% full
7-day average0peak 1
Rank#13,079▲ 3460 places this week
Last wipe6d 10hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10
0Players now46
07-day average255
9999Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
157.85.94.38:27372
WIPEDPEAK
02.10 14:371
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1000 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040002:0011:0020:0005:0014:0023:00

The ranking

Up 3460 places on last week. Top 57% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Spec sheet

Address
157.85.94.38:27372
Region
–
Max players
9999
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 14:42 UTC
Hostname
–
First seen
2 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does A Shockbyte x Discord Production Rust Server use?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte x Discord Production Rust Server?

A procedural map of 1,000 with seed 50000 is in use on A Shockbyte x Discord Production Rust Server, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What are the tags on A Shockbyte x Discord Production Rust Server for?

These tags come from A Shockbyte x Discord Production Rust Server and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp9999 (Max players): Room for 9,999; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show A Shockbyte x Discord Production Rust Server?

These Boongarust lists are a fit for A Shockbyte x Discord Production Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is A Shockbyte x Discord Production Rust Server laggy?

The 48-hour average was 236 server fps; the floor was 220. The entity count reached 3,118: buildings, deployables and the rest of the world. It drew as much as 1,157 MB of memory. What players call lag is low fps plus a rising entity count.

Where can you find A Shockbyte x Discord Production Rust Server?

From A Shockbyte x Discord Production Rust Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 157.85.94.38:27372.

How often is A Shockbyte x Discord Production Rust Server online?

Online: A Shockbyte x Discord Production Rust Server, at this moment. Its reported uptime points to a restart roughly 2 days 7 hours ago. Last 6 full days: 99% uptime, with 143 hours up out of 144. It entered Boongarust's records on 2 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 166652 on Linux: that is A Shockbyte x Discord Production Rust Server. You must match the protocol to join; Steam updates it automatically.

Wipe info

How does A Shockbyte x Discord Production Rust Server handle wipe day?

Across recent wipes, the average peak was 1 players. The crowd on the latest wipe peaked 23 hours in.

A Shockbyte x Discord Production Rust Server wipes on what schedule?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 6 days 10 hours ago this server built its current world.

Player counts

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranked #13,079 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 57% overall.

Is A Shockbyte x Discord Production Rust Server busy?

A Shockbyte x Discord Production Rust Server is showing 0 players on 9,999 slots right now. The average over the last seven days was 0 players, with a peak of 1. It was busiest at 20:00 UTC in the last 48 hours, with 0 players on average.

Join the server

How can you get into A Shockbyte x Discord Production Rust Server?

To connect, open the console with F1 in Rust and type client.connect 157.85.94.38:27372. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp9999,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp9999GameMax players Room for 9,999.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.