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Map Testing

157.85.95.14:25931checked 10m ago

moddedoxide
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OVR is 100 less its top share among ranked servers: top 37%.

Players now1/2
50% full
7-day average0peak 2
Rank#8,552▼ 1163 places this week
Last wipe7d 0hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now316
07-day average326
2Slots350
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Map Testing
157.85.95.14:25931
WIPEDPEAK
01.10 18:33 FW2
15.09 19:321
14.09 18:512
14.09 09:192
13.09 12:532
WIPES SEEN5
AVG CYCLE4.6 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Map Testing
Custom Map · 2000 · seed 163057

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040019:0004:0013:0023:0008:0017:00

The ranking

Down 1163 places on last week. Top 37% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
157.85.95.14:25931
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:33 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Map Testing use?

The name of Map Testing does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. The server has VAC on.

What's the map on Map Testing?

A procedural map of 2,000 with seed 163057 is in use on Map Testing, made by the game. View it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name.

Server tags

What do Map Testing's tags signify?

These tags come from Map Testing and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): Room for 2; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show Map Testing?

On these Boongarust lists you will find Map Testing: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How smooth is Map Testing?

Server fps held an average of 239 across the last 48 hours, minimum 231. The entity count reached 2,377: buildings, deployables and the rest of the world. Memory use peaked at 2,973 MB. Players feel lag when fps drops and entities pile up.

Where can you find Map Testing?

No region comes from Map Testing. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 157.85.95.14:25931.

What's the uptime like on Map Testing?

Map Testing is up as you read this. The uptime it reports suggests a restart around 41 minutes ago. 131 hours out of 168 across the last 7 full days. 78% uptime. The first record Boongarust has is 13 September 2026.

Which Rust build does Map Testing have?

On Linux, Map Testing runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at Map Testing: what's it like?

Across recent wipes, the average peak was 2 players. 40 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 1.

Map Testing wipes on what schedule?

No next wipe to predict here. Map Testing goes at irregular times. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 7 days ago this server built its current world.

Population

Where does Map Testing sit in the rankings?

Ranked #8,552 on seven-day player hours, Map Testing is in the top 37% overall.

How many players are on Map Testing?

Map Testing is showing 1 players on 2 slots right now. The average over the last seven days was 0 players, with a peak of 2. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.

Join the server

How do you connect to Map Testing?

Press F1 in Rust to open the console and enter client.connect 157.85.95.14:25931. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp2GameMax players Room for 2.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167231GameBuild Running build 167231.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.