Friend Not Foe / PvE Community / North America
OVR is 100 less its top share among ranked servers: top 15%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
158.69.23.51:28016
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 1426 places on last week. Top 15% of all ranked servers, top 32% in NA. Daily; 1 is best.
In its own words
Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost. - This is an English speaking server based in Canada, all nationalities welcome. - No raiding or killing - if you see trouble use '/admin please' in chat. - We wipe first & third Thursday of the month, we Purge in the 24 hours before. View webpage for more details.
Spec sheet
- Address
- 158.69.23.51:28016
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Friend Not Foe / PvE Community / North America's rules and configuration?
There is no gather rate in the name of Friend Not Foe / PvE Community / North America. The group cap is 4 players (quad). pve is the game mode, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Friend Not Foe / PvE Community / North America?
Friend Not Foe / PvE Community / North America uses a procedural map of 3,700 that the game generates with seed 1013583542. You can see it on RustMaps from this page, as the same size and seed make the same map.
Server tags
How should you read the tags on Friend Not Foe / PvE Community / North America?
gmvanilla (Game mode): Vanilla, straight up; mp50 (Max players): Slot count: 50; ts4 (Group limit): No more than 4 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^b (Biweekly): Fortnightly wipe schedule; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; NA (North America): Browser listing: North America are the tags Friend Not Foe / PvE Community / North America puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Friend Not Foe / PvE Community / North America?
These Boongarust lists are a fit for Friend Not Foe / PvE Community / North America: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server details
Performance of Friend Not Foe / PvE Community / North America: does it hold up?
The 48-hour average was 60 server fps; the floor was 56. At its peak, it held 80,277 entities, including buildings and deployables. Memory use peaked at 2,641 MB. Lag, to players, means low fps and a growing entity count.
What's the physical location of Friend Not Foe / PvE Community / North America?
The NA tag is what Friend Not Foe / PvE Community / North America uses to list itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 158.69.23.51:28016.
How often is Friend Not Foe / PvE Community / North America online?
Online: Friend Not Foe / PvE Community / North America, at this moment. Its reported uptime points to a restart roughly 4 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does Friend Not Foe / PvE Community / North America have?
On Linux, Friend Not Foe / PvE Community / North America runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
What happens on wipe day at Friend Not Foe / PvE Community / North America?
5 players was the average peak on recent wipes. 28 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 2.
How often does Friend Not Foe / PvE Community / North America wipe?
Few of Friend Not Foe / PvE Community / North America's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Expect the next wipe on Thursday 15 October at 18:04 UTC. The world you are on was made 6 days 20 hours. Look at its tags: wipes every two weeks.
Player counts
Where does Friend Not Foe / PvE Community / North America sit in the rankings?
Seven-day player hours put Friend Not Foe / PvE Community / North America at #3,534, within the top 15% of ranked servers and #631 across North America. In the quad group, it sits at #230.
How many players are on Friend Not Foe / PvE Community / North America?
0 players are on Friend Not Foe / PvE Community / North America at the moment, out of 50 slots. The average over the last seven days was 1 players, with a peak of 5. The busiest time in the last 48 hours was 00:00 UTC, with an average of 2 players.
How to join
What's the process to join Friend Not Foe / PvE Community / North America?
To connect, open the console with F1 in Rust and type client.connect 158.69.23.51:28016. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://friendnotfoe.co.uk/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^b,NA,^p,gmvanilla,cs167058,ts4,^o^z.
Flag meanings are Facepunch's.
