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Four Nintendos

159.112.28.71:28016checked 11m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 24%.

Players now0/10
0% full
7-day average0peak 3
Rank#5,513▲ 6523 places this week
Last wipe7d 4hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now25
07-day average189
10Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Four Nintendos
159.112.28.71:28016
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Four Nintendos
Procedural Map · 4500 · seed 6738

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040006:0015:0000:0010:0019:0004:00

The ranking

Up 6523 places on last week. Top 24% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Spec sheet

Address
159.112.28.71:28016
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 01:06 UTC
Hostname
–
First seen
2 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Four Nintendos's rules and configuration?

No gather rate appears in the name of Four Nintendos. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.

What's the map on Four Nintendos?

The map on Four Nintendos is procedural, size 4,500, generated with seed 6738 by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What do Four Nintendos's tags signify?

The game's server browser reads the tags Four Nintendos publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166494 (Build): Game build is 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Four Nintendos?

On these Boongarust lists you will find Four Nintendos: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How smooth is Four Nintendos?

Average server fps over the last 48 hours was 225, with a low of 203. Buildings, deployables and everything else added up to as many as 111,859 entities. Memory use peaked at 4,198 MB. What players call lag is low fps plus a rising entity count.

Where can you find Four Nintendos?

No region is published by Four Nintendos. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 159.112.28.71:28016.

What's the uptime like on Four Nintendos?

Right now Four Nintendos is live. A restart happened about 28 hours ago, based on the uptime figure. 144 hours out of 144 across the last 6 full days. 100% uptime. 2 October 2026 is when Boongarust first spotted it.

What Rust version is Four Nintendos using?

Rust network protocol 2634 and build 166494 on Windows: that is Four Nintendos. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

Four Nintendos wipes on what schedule?

The record holds too few of Four Nintendos's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 7 days 4 hours old.

Population

Ranking wise, where does Four Nintendos place?

Ranked #5,513 on seven-day player hours, Four Nintendos is in the top 24% overall.

How many players are on Four Nintendos?

0 players are on Four Nintendos at the moment, out of 10 slots. It averaged 0 players over the last seven days and peaked at 3. Over the last 48 hours, the busiest hour was 03:00 UTC, averaging 3 players.

Join the server

How can you get into Four Nintendos?

Press F1 in Rust to open the console and enter client.connect 159.112.28.71:28016. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players 10 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.