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PvE test

159.26.105.159:28015checked 5d ago

moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/4
0% full
7-day average0peak –
Rank#16,608ranked on player hours
Last wipe5d 20hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now144
07-day average258
4Slots2000
8Group limit–
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
PvE test
159.26.105.159:28015
WIPEDPEAK
02.10 11:460
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
159.26.105.159:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 11:46 UTC
Hostname
–
First seen
2 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does PvE test use?

There is no gather rate in the name of PvE test. It uses the default group size of 8 players. pve is the game mode, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on PvE test?

PvE test uses a procedural map that the game generates.

Server tags

How should you read the tags on PvE test?

These tags come from PvE test and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show PvE test?

These Boongarust lists are a fit for PvE test: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

What's the location of PvE test?

From PvE test, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 159.26.105.159:28015.

How often is PvE test online?

PvE test is down, with the last sighting 5 days 18 hours ago. Last 5 full days: 0% uptime, with 0 hours up out of 120. The first record Boongarust has is 2 October 2026.

What Rust version is PvE test using?

On Windows, PvE test runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How does PvE test handle wipe day?

Across recent wipes, the average peak was 0 players. Peak crowd on the latest wipe came 0 hours after it.

How often does PvE test wipe?

PvE test's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 5 days 20 hours old.

Player counts

Where does PvE test sit in the rankings?

Player hours over seven days put PvE test at #16,608, in the top 70% of all ranked servers.

How many players are on PvE test?

Offline. PvE test was last seen 5 days 18 hours ago. It pulled in 0 players on average over the past seven days.

Join the server

What's the process to join PvE test?

To connect, open the console with F1 in Rust and type client.connect 159.26.105.159:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp4GameMax players Slot count: 4.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166586GameBuild Build 166586.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^pGameplayPvE Players do not fight players; the environment does the killing.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.