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Raccoon Isle | JAPAN PvE

160.251.208.9:28015checked 5m ago

monthly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 25%.

Players now0/50
0% full
7-day average0peak 3
Rank#5,859▲ 612 places this week
Last wipe6d 19hmonthly schedule
Next wipe28d 2hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now2
07-day average3
50Slots100
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionEA

Wipe receipt

Boongarust
Raccoon Isle | JAPAN PvE
160.251.208.9:28015
WIPEDPEAK
01.10 18:07 FW3
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Raccoon Isle | JAPAN PvE
Procedural Map · 5000 · seed 1151759046

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 2h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608017:0002:0011:0021:0006:0015:00

The ranking

Up 612 places on last week. Top 25% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
160.251.208.9:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 21:37 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Raccoon Isle | JAPAN PvE's rules and configuration?

The name of Raccoon Isle | JAPAN PvE does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on Raccoon Isle | JAPAN PvE?

The map on Raccoon Isle | JAPAN PvE is procedural, size 5,000, generated with seed 1151759046 by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What are the tags on Raccoon Isle | JAPAN PvE for?

These tags come from Raccoon Isle | JAPAN PvE and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166494 (Build): Game build is 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Raccoon Isle | JAPAN PvE appear in Boongarust lists?

These Boongarust lists are a fit for Raccoon Isle | JAPAN PvE: Top modded Rust servers. It appears on the server list when you filter by: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

Performance of Raccoon Isle | JAPAN PvE: does it hold up?

Average server fps over the last 48 hours was 51, with a low of 29. The entity count reached 150,381: buildings, deployables and the rest of the world. At its highest, memory consumption was 3,882 MB. Lag, to players, means low fps and a growing entity count.

What's the location of Raccoon Isle | JAPAN PvE?

The name Raccoon Isle | JAPAN PvE uses suggests Asia, though it publishes no region tag. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 160.251.208.9:28015.

What's the uptime like on Raccoon Isle | JAPAN PvE?

Online: Raccoon Isle | JAPAN PvE, at this moment. A restart happened about 19 hours ago, based on the uptime figure. Last 7 full days: 99% uptime, with 167 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is Raccoon Isle | JAPAN PvE using?

On Linux, Raccoon Isle | JAPAN PvE runs Rust network protocol 2634 and build 166494. You must match the protocol to join; Steam updates it automatically.

Wipe info

How does Raccoon Isle | JAPAN PvE handle wipe day?

Across recent wipes, the average peak was 3 players. Peak crowd on the latest wipe came 18 hours after it.

How often does Raccoon Isle | JAPAN PvE wipe?

The force wipe is the only wipe for Raccoon Isle | JAPAN PvE, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 6 days 19 hours ago this server built its current world. Its tags carry a monthly wipe schedule.

Population

Ranking wise, where does Raccoon Isle | JAPAN PvE place?

Ranked #5,859 on seven-day player hours, Raccoon Isle | JAPAN PvE is in the top 25% overall.

What's the player count on Raccoon Isle | JAPAN PvE?

Right now, 0 players are on Raccoon Isle | JAPAN PvE, which has 50 slots. It averaged 0 players over the last seven days and peaked at 3. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.

How to join

How can you get into Raccoon Isle | JAPAN PvE?

To connect, open the console with F1 in Rust and type client.connect 160.251.208.9:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^mWipe scheduleMonthly Wipes land once a month, alongside the force wipe.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.