Local Mod Dev
OVR is 100 less its top share among ranked servers: top 58%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
162.157.20.120:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 58% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 162.157.20.120:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 18:38 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Local Mod Dev's rules and configuration?
The name of Local Mod Dev does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Local Mod Dev?
A procedural map is in use on Local Mod Dev, made by the game.
Tags
How should you read the tags on Local Mod Dev?
gmrust (Game mode): Survival as Rust normally plays; mp4 (Max players): 4 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays are the tags Local Mod Dev puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Local Mod Dev?
On these Boongarust lists you will find Local Mod Dev: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What's the location of Local Mod Dev?
No region comes from Local Mod Dev. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 162.157.20.120:28015.
What's the uptime like on Local Mod Dev?
Local Mod Dev is down, with the last sighting 27 hours ago. 7 October 2026 is when Boongarust first spotted it.
What Rust version is Local Mod Dev using?
On Windows, Local Mod Dev runs Rust network protocol 2634 and build 167058. You must match the protocol to join; Steam updates it automatically.
Wipe info
How often does Local Mod Dev wipe?
Local Mod Dev's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 28 hours old.
Population
Ranking wise, where does Local Mod Dev place?
In the top 58% of all ranked servers, Local Mod Dev is #13,477 on player hours over the last seven days.
Is Local Mod Dev busy?
Offline. Local Mod Dev was last seen 27 hours ago. The average over the last seven days was 1 players, with a peak of 1. It was busiest at 19:00 UTC in the last 48 hours, with 1 players on average.
How to join
How do you connect to Local Mod Dev?
To connect, open the console with F1 in Rust and type client.connect 162.157.20.120:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
Flag meanings are Facepunch's.