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Local Mod Dev

162.157.20.120:28015checked 1d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 58%.

Players now1/4
25% full
7-day average1peak 1
Rank#13,477ranked on player hours
Last wipe1d 4hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75118:0019:00Wiped Wed 7 Oct, 18:38 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now83
17-day average289
4Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Local Mod Dev
162.157.20.120:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 58% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k7 Oct8 Oct

Spec sheet

Address
162.157.20.120:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 18:38 UTC
Hostname
–
First seen
7 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Local Mod Dev's rules and configuration?

The name of Local Mod Dev does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Local Mod Dev?

A procedural map is in use on Local Mod Dev, made by the game.

Tags

How should you read the tags on Local Mod Dev?

gmrust (Game mode): Survival as Rust normally plays; mp4 (Max players): 4 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays are the tags Local Mod Dev puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature Local Mod Dev?

On these Boongarust lists you will find Local Mod Dev: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What's the location of Local Mod Dev?

No region comes from Local Mod Dev. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 162.157.20.120:28015.

What's the uptime like on Local Mod Dev?

Local Mod Dev is down, with the last sighting 27 hours ago. 7 October 2026 is when Boongarust first spotted it.

What Rust version is Local Mod Dev using?

On Windows, Local Mod Dev runs Rust network protocol 2634 and build 167058. You must match the protocol to join; Steam updates it automatically.

Wipe info

How often does Local Mod Dev wipe?

Local Mod Dev's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 28 hours old.

Population

Ranking wise, where does Local Mod Dev place?

In the top 58% of all ranked servers, Local Mod Dev is #13,477 on player hours over the last seven days.

Is Local Mod Dev busy?

Offline. Local Mod Dev was last seen 27 hours ago. The average over the last seven days was 1 players, with a peak of 1. It was busiest at 19:00 UTC in the last 48 hours, with 1 players on average.

How to join

How do you connect to Local Mod Dev?

To connect, open the console with F1 in Rust and type client.connect 162.157.20.120:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp4GameMax players 4 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Build 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.