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[JP]Null-Server A |PvE| 10/2

EA163.44.120.31:28015checked 12m ago

monthly wipes moddedoxidepve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 10%.

Players now2/100
2% full
7-day average2peak 12
Rank#2,350▲ 1854 places this week
Last wipe7d 5hmonthly schedule
Next wipe27d 18hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0246801:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

2Players now33
27-day average41
100Slots100
50Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
EARegionEA

Wipe receipt

Boongarust
[JP]Null-Server A |PvE| 10/2
163.44.120.31:28015
WIPEDPEAK
01.10 13:5112
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [JP]Null-Server A |PvE| 10/2
Custom Map · 4096 · seed 1337
Next wipe Thursday 5 November · 19:00 UTC In 27d 18h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608001:0010:0019:0004:0013:0022:00

The ranking

Up 1854 places on last week. Top 10% of all ranked servers, top 43% in EA. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
163.44.120.31:28015
Region
EA
Max players
100
Group limit
50 max
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:17 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are [JP]Null-Server A |PvE| 10/2's rules and configuration?

The name of [JP]Null-Server A |PvE| 10/2 does not include a gather rate. 50 players can group up. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on [JP]Null-Server A |PvE| 10/2?

A procedural map of 4,096 with seed 1337 is in use on [JP]Null-Server A |PvE| 10/2, made by the game. View it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name.

Server tags

What do [JP]Null-Server A |PvE| 10/2's tags signify?

The game's server browser reads the tags [JP]Null-Server A |PvE| 10/2 publishes: gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Room for 100; ts50 (Group limit): 50 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Game build is 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^p (PvE): PvE: other players are not the danger, the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game; EA (East Asia): You will find it in the browser under East Asia. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does [JP]Null-Server A |PvE| 10/2 appear in Boongarust lists?

The Boongarust lists that take [JP]Null-Server A |PvE| 10/2 are: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Performance of [JP]Null-Server A |PvE| 10/2: does it hold up?

The 48-hour average was 58 server fps; the floor was 37. Buildings, deployables and everything else added up to as many as 129,640 entities. It drew as much as 3,816 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of [JP]Null-Server A |PvE| 10/2?

With its EA tag, [JP]Null-Server A |PvE| 10/2 lists itself in Asia. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 163.44.120.31:28015.

How reliable is [JP]Null-Server A |PvE| 10/2?

[JP]Null-Server A |PvE| 10/2 is up as you read this. Its reported uptime points to a restart roughly 1 hours ago. Last 7 full days: 86% uptime, with 144 hours up out of 168. The first record Boongarust has is 13 September 2026.

Which Rust build does [JP]Null-Server A |PvE| 10/2 have?

Rust network protocol 2634 and build 166494 on Linux: that is [JP]Null-Server A |PvE| 10/2. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How does [JP]Null-Server A |PvE| 10/2 handle wipe day?

Across recent wipes, the average peak was 12 players. Peak crowd on the latest wipe came 24 hours after it.

How often does [JP]Null-Server A |PvE| 10/2 wipe?

Once a month: [JP]Null-Server A |PvE| 10/2 wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 7 days 5 hours old. Its tags carry a monthly wipe schedule.

Player counts

Ranking wise, where does [JP]Null-Server A |PvE| 10/2 place?

In the top 10% of all ranked servers, [JP]Null-Server A |PvE| 10/2 is #2,350 on player hours over the last seven days and #234 in Asia.

How many players are on [JP]Null-Server A |PvE| 10/2?

2 players are on [JP]Null-Server A |PvE| 10/2 at the moment, out of 100 slots. The average over the last seven days was 2 players, with a peak of 12. Over the last 48 hours, the busiest hour was 07:00 UTC, averaging 6 players.

Join the server

How can you get into [JP]Null-Server A |PvE| 10/2?

To connect, open the console with F1 in Rust and type client.connect 163.44.120.31:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://discord.com/invite/null-server.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166494,ts50,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp100GameMax players Room for 100.
ts50GameGroup limit 50 is the team limit.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^mWipe scheduleMonthly Wipes land once a month, alongside the force wipe.
^pGameplayPvE PvE: other players are not the danger, the world is.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.
EARegionEast Asia You will find it in the browser under East Asia.

Flag meanings are Facepunch's.