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PvE Vanilla

164.152.122.143:28015checked 7m ago

monthly wipes vanillamoddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 8%.

Players now7/50
14% full
7-day average4peak 10
Rank#1,830▲ 1372 places this week
Last wipe7d 2hmonthly schedule
Next wipe27d 20hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

7Players now75
47-day average79
50Slots200
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionNA

Wipe receipt

Boongarust
PvE Vanilla
164.152.122.143:28015
WIPEDPEAK
01.10 20:49 FW10
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of PvE Vanilla
Procedural Map · 4250 · seed 598141

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 20h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304023:0008:0017:0003:0012:0021:00

The ranking

Up 1372 places on last week. Top 8% of all ranked servers. Daily; 1 is best.

RankRank in region
11k2k3k4k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
164.152.122.143:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 20:49 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does PvE Vanilla use?

There is no gather rate in the name of PvE Vanilla. The group limit is 8 players, as the game defaults. pve is the game mode, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. The server describes itself as vanilla: untouched: no rate changes, no kits, no house rules. The server has VAC on.

What's the map on PvE Vanilla?

A procedural map of 4,250 with seed 598141 is in use on PvE Vanilla, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

What do PvE Vanilla's tags signify?

These tags come from PvE Vanilla and go straight into the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Game build is 166494; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^p (PvE): PvE: other players are not the danger, the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show PvE Vanilla?

These Boongarust lists are a fit for PvE Vanilla: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

Performance of PvE Vanilla: does it hold up?

Server fps held an average of 27 across the last 48 hours, minimum 19. The entity count reached 128,205: buildings, deployables and the rest of the world. Memory use peaked at 4,658 MB. Lag, to players, means low fps and a growing entity count.

Where can you find PvE Vanilla?

No region is published by PvE Vanilla. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 164.152.122.143:28015.

How often is PvE Vanilla online?

PvE Vanilla is up as you read this. The uptime it reports suggests a restart around 10 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.

Which Rust build does PvE Vanilla have?

Rust network protocol 2634 and build 166494 on Windows: that is PvE Vanilla. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How does PvE Vanilla handle wipe day?

10 players was the average peak on recent wipes. The crowd on the latest wipe peaked 42 hours in.

PvE Vanilla wipes on what schedule?

Once a month: PvE Vanilla wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 7 days 2 hours ago this server built its current world. Look at its tags: monthly wipe schedule.

Population

Ranking wise, where does PvE Vanilla place?

In the top 8% of all ranked servers, PvE Vanilla is #1,830 on player hours over the last seven days.

What's the player count on PvE Vanilla?

PvE Vanilla is showing 7 players on 50 slots right now. The average over the last seven days was 4 players, with a peak of 10. It was busiest at 19:00 UTC in the last 48 hours, with 7 players on average.

Join the server

How can you get into PvE Vanilla?

Press F1 in Rust to open the console and enter client.connect 164.152.122.143:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs166494,ts8,^o^z.

gmvanillaGameGame mode Survival in vanilla form.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^mWipe scheduleMonthly Facepunch's force wipe brings the monthly reset.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.
^pGameplayPvE PvE: other players are not the danger, the world is.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.