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My Rust server | Powered by AMP

167.114.101.134:28015checked 4h ago

moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 67%.

Players now0/100
0% full
7-day average0peak 1
Rank#15,926ranked on player hours
Last wipe1d 10hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75116:0012:0015:0017:0020:0022:00Wiped Tue 6 Oct, 16:24 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

My Rust server | Powered by AMP [US] Brits PvE Worlds 2.0 | RUST...
0Players now276
07-day average254
100Slots2000
10Group limit–
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
My Rust server | Powered by AMP
167.114.101.134:28015
WIPEDPEAK
06.10 16:240*
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of My Rust server | Powered by AMP
Procedural Map · 4500 · seed 6738

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
025507510016:0012:0015:0017:0020:0022:00Wiped Tue 6 Oct, 16:24 UTCWIPE

The ranking

Top 67% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep8 Oct

Spec sheet

Address
167.114.101.134:28015
Region
–
Max players
100
Group limit
10 max
Wipe schedule
–
Last wipe
6 Oct 2026, 16:24 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does My Rust server | Powered by AMP use?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 10 players. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on My Rust server | Powered by AMP?

A procedural map of 4,500 with seed 6738 is in use on My Rust server | Powered by AMP, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What are the tags on My Rust server | Powered by AMP for?

gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Slot count: 100; ts10 (Group limit): No more than 10 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags My Rust server | Powered by AMP puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does My Rust server | Powered by AMP appear in Boongarust lists?

The Boongarust lists that take My Rust server | Powered by AMP are: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Is My Rust server | Powered by AMP laggy?

Average server fps over the last 48 hours was 78, with a low of 63. The entity count reached 126,419: buildings, deployables and the rest of the world. It drew as much as 4,160 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of My Rust server | Powered by AMP?

From My Rust server | Powered by AMP, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 167.114.101.134:28015.

How often is My Rust server | Powered by AMP online?

Last seen 4 hours ago, My Rust server | Powered by AMP is offline at the moment. A restart happened about 9 hours ago, based on the uptime figure. 13 hours out of 168 across the last 7 full days. 8% uptime. The first record Boongarust has is 13 September 2026.

What Rust version is My Rust server | Powered by AMP using?

Rust network protocol 2634 and build 166652 on Linux: that is My Rust server | Powered by AMP. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

My Rust server | Powered by AMP wipes on what schedule?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 34 hours.

Population

What's My Rust server | Powered by AMP's rank among Rust servers?

In the top 67% of all ranked servers, My Rust server | Powered by AMP is #15,926 on player hours over the last seven days.

Is My Rust server | Powered by AMP busy?

My Rust server | Powered by AMP last showed life 4 hours ago; it is offline now. The average over the last seven days was 0 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.

How to join

How can you get into My Rust server | Powered by AMP?

To connect, open the console with F1 in Rust and type client.connect 167.114.101.134:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts10,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp100GameMax players Slot count: 100.
ts10GameGroup limit No more than 10 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^pGameplayPvE Players do not fight players; the environment does the killing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.