OMC Sparker's PVE [Monthly] Zombies - Bandits
OVR is 100 less its top share among ranked servers: top 13%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
168.100.160.43:30007
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 1027 places on last week. Top 13% of all ranked servers, top 28% in NA. Daily; 1 is best.
In its own words
Last wipe: Oct 1st Next wipe: Nov 5th Current Map: Procedural Size: 4250 * Sparkers OMC is a True PVE Server. * Friendly Community. * PVE Events, Raidable Bases, Better NPCs and Zombies Discord: https://discord.gg/HNfq9d7Uw6
Spec sheet
- Address
- 168.100.160.43:30007
- Region
- NA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are OMC Sparker's PVE [Monthly] Zombies - Bandits's rules and configuration?
No gather rate appears in the name of OMC Sparker's PVE [Monthly] Zombies - Bandits. It uses the default group size of 8 players. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on OMC Sparker's PVE [Monthly] Zombies - Bandits?
The map on OMC Sparker's PVE [Monthly] Zombies - Bandits is procedural, size 4,250, generated with seed 1289664808 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What do OMC Sparker's PVE [Monthly] Zombies - Bandits's tags signify?
gmrust (Game mode): The usual Rust survival setup; mp40 (Max players): 40 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Game build is 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags OMC Sparker's PVE [Monthly] Zombies - Bandits puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show OMC Sparker's PVE [Monthly] Zombies - Bandits?
The Boongarust lists that take OMC Sparker's PVE [Monthly] Zombies - Bandits are: Top modded Rust servers, Best Rust PvE servers, Rust servers with zombies and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server info
Is OMC Sparker's PVE [Monthly] Zombies - Bandits laggy?
The 48-hour average was 59 server fps; the floor was 42. Buildings, deployables and everything else added up to as many as 90,670 entities. At its highest, memory consumption was 5,085 MB. What players call lag is low fps plus a rising entity count.
What's the physical location of OMC Sparker's PVE [Monthly] Zombies - Bandits?
Its NA tag is how OMC Sparker's PVE [Monthly] Zombies - Bandits lists itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 168.100.160.43:30007.
What's the uptime like on OMC Sparker's PVE [Monthly] Zombies - Bandits?
Online: OMC Sparker's PVE [Monthly] Zombies - Bandits, at this moment. Its reported uptime points to a restart roughly 1 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does OMC Sparker's PVE [Monthly] Zombies - Bandits have?
On Linux, OMC Sparker's PVE [Monthly] Zombies - Bandits runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Wipe day at OMC Sparker's PVE [Monthly] Zombies - Bandits: what's it like?
Across recent wipes, the average peak was 5 players. 3 hours after the latest wipe, the crowd hit its peak.
When does OMC Sparker's PVE [Monthly] Zombies - Bandits wipe?
Once a month: OMC Sparker's PVE [Monthly] Zombies - Bandits wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 6 days 17 hours old. Its tags say it wipes monthly.
Player counts
What's OMC Sparker's PVE [Monthly] Zombies - Bandits's rank among Rust servers?
Seven-day player hours put OMC Sparker's PVE [Monthly] Zombies - Bandits at #3,131, within the top 13% of ranked servers and #558 across North America.
What's the player count on OMC Sparker's PVE [Monthly] Zombies - Bandits?
Right now, 0 players are on OMC Sparker's PVE [Monthly] Zombies - Bandits, which has 40 slots. It averaged 1 players over the last seven days and peaked at 6. It was busiest at 00:00 UTC in the last 48 hours, with 4 players on average.
How to join
How do you connect to OMC Sparker's PVE [Monthly] Zombies - Bandits?
Press F1 in Rust to open the console and enter client.connect 168.100.160.43:30007. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://discord.com/invite/HNfq9d7Uw6.
Sticker sheet
Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167058,ts8,^o^z.
Flag meanings are Facepunch's.