Atlas Hub Testing
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
168.100.161.3:28210
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 8804 places on last week. Top 70% of all ranked servers, top 86% in EU. Daily; 1 is best.
Spec sheet
- Address
- 168.100.161.3:28210
- Region
- EU · us1
- Max players
- 100
- Group limit
- 30 max
- Wipe schedule
- weekly
- Last wipe
- 6 Jul 2025, 12:33 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Atlas Hub Testing's rules and configuration?
No gather rate appears in the name of Atlas Hub Testing. The group limit is 30 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.
Server tags
How should you read the tags on Atlas Hub Testing?
These tags come from Atlas Hub Testing and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Room for 100; ts30 (Group limit): Team size caps at 30; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs125476 (Build): Running build 125476; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $rus1 (Region code): Its region code is us1; ^w (Weekly): Wipes every seven days; ^c (Creative): No gathering. Just building, however you like; ^e (Minigames): Minigame server, covering arenas, Bedwars, parkour and more; ^d (Combat training): Practice server for aim and PvP, loot provided; ^i (Battlefield): Quick, kit-driven PvP on high rates; ^j (Battle royale): The zone closes in; fight for your loot; ^k (Build server): Build and test base designs here; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; modded (Modded): Modded listing, with plugins or settings altering the game; EU (Europe): You will find it in the browser under Europe; rustmaps (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature Atlas Hub Testing?
These Boongarust lists are a fit for Atlas Hub Testing: EU Rust servers, Top modded Rust servers, Best Rust aim training servers, Best Rust battlefield servers, Rust build and creative servers and Busiest Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server info
Performance of Atlas Hub Testing: does it hold up?
Average server fps over the last 48 hours was 30, with a low of 30. Lag, to players, means low fps and a growing entity count.
What's the physical location of Atlas Hub Testing?
Its EU tag places Atlas Hub Testing in Europe, and its region code is us1. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 168.100.161.3:28210.
How reliable is Atlas Hub Testing?
Last seen 35 hours ago, Atlas Hub Testing is offline at the moment. The uptime it reports suggests a restart around 71 days 4 hours ago. 142 hours out of 168 across the last 7 full days. 85% uptime. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does Atlas Hub Testing have?
Rust network protocol 2633 and build 125476 on Linux: that is Atlas Hub Testing. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
When does Atlas Hub Testing wipe?
The estimate for Atlas Hub Testing's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Sunday 11 October at 12:33 UTC. Its world is 458 days 21 hours old. Look at its tags: weekly wipe schedule.
Population
Ranking wise, where does Atlas Hub Testing place?
Ranked #16,584 on the week's player hours, Atlas Hub Testing sits in the top 70% overall and #2,541 in Europe.
How many players are on Atlas Hub Testing?
Atlas Hub Testing last showed life 35 hours ago; it is offline now. Averaged 0 players across the last week.
Join the server
How do you connect to Atlas Hub Testing?
Press F1 in Rust to open the console and enter client.connect 168.100.161.3:28210. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$rus1,v2633,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded.
Flag meanings are Facepunch's.