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Rustafied.com - Test Server

168.100.162.11:28025checked 12m ago

vanillapremium
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 47%.

Players now0/?
7-day average0peak 1
Rank#11,280▲ 4831 places this week
Resets8new worlds this week
Next wipe–resets, no wipes

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Rustafied.com - Test Server Japan Tokyo -...
0Players now92
07-day average77
?Slots215
16Group limit8
vanillaGather ratevanilla
–Wipesbiweekly
–RegionEA

Reset receipt

Boongarust
Rustafied.com - Test Server
168.100.162.11:28025
RESETPEAK
08.10 10:560*
08.10 10:330*
08.10 10:270*
08.10 10:140*
07.10 10:470*
07.10 10:330*
07.10 10:160*
06.10 18:070*
23.09 21:280
17.09 01:440
16.09 16:331
RESETS SEEN11
AVG CYCLE6.7 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Rustafied.com - Test Server
Procedural Map · 4500 · seed 2045827630

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304013:0022:0007:0016:0001:0010:00

The ranking

Up 4831 places on last week. Top 47% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
168.100.162.11:28025
Region
–
Max players
–
Group limit
16 max
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
12 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Rustafied.com - Test Server use?

There is no gather rate in the name of Rustafied.com - Test Server. Group size is limited to 16 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. You see it under Community in the browser: it is a community server. The server describes itself as vanilla: untouched: no rate changes, no kits, no house rules. Entry needs Rust's premium status. The server has VAC on.

What's the map on Rustafied.com - Test Server?

The map on Rustafied.com - Test Server is procedural, size 4,500, generated with seed 2045827630 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

What are the tags on Rustafied.com - Test Server for?

gmrust (Game mode): The usual Rust survival setup; mp0 (Max players): Slot count: 0; ts16 (Group limit): No more than 16 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167258 (Build): Game build is 167258; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^t (Tutorial on): The tutorial from Facepunch is on offer for new players; ^q (Premium): Entry needs Rust's premium status are the tags Rustafied.com - Test Server puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature Rustafied.com - Test Server?

These Boongarust lists are a fit for Rustafied.com - Test Server: Tutorial-on Rust servers, The busiest community servers in Rust and Vanilla Rust servers. It appears on the server list when you filter by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

How smooth is Rustafied.com - Test Server?

Average server fps over the last 48 hours was 30, with a low of 27. The entity count reached 122,232: buildings, deployables and the rest of the world. Memory use peaked at 4,073 MB. Players feel lag when fps drops and entities pile up.

What's the location of Rustafied.com - Test Server?

No region comes from Rustafied.com - Test Server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 168.100.162.11:28025.

How reliable is Rustafied.com - Test Server?

Right now Rustafied.com - Test Server is live. Its reported uptime points to a restart roughly 23 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 12 September 2026.

What Rust version is Rustafied.com - Test Server using?

On Linux, Rustafied.com - Test Server runs Rust network protocol 2634 and build 167258. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How often does Rustafied.com - Test Server wipe?

A new world arrives every few hours on Rustafied.com - Test Server. No wipe schedule, and no reset of those is a wipe.

Player counts

Ranking wise, where does Rustafied.com - Test Server place?

Player hours over seven days put Rustafied.com - Test Server at #11,280, in the top 47% of all ranked servers.

Is Rustafied.com - Test Server busy?

Right now, 0 players are on Rustafied.com - Test Server. It averaged 0 players over the last seven days and peaked at 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.

How to join

What's the process to join Rustafied.com - Test Server?

Press F1 in Rust to open the console and enter client.connect 168.100.162.11:28025. Or click Launch Rust here, which uses Steam to open the game and join. Entry needs Rust's premium status. You can find its website at https://www.rustafied.com/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp0,ptrak,$r?,v2634,^v,^t,gmrust,cs167258,^q,ts16.

gmrustGameGame mode The usual Rust survival setup.
mp0GameMax players Slot count: 0.
ts16GameGroup limit No more than 16 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167258GameBuild Game build is 167258.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.
^tGameplayTutorial on The tutorial from Facepunch is on offer for new players.
^qMods and accessPremium Entry needs Rust's premium status.

Flag meanings are Facepunch's.