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Dev

NA168.100.162.12:29015checked 13m ago

weekly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/?
7-day average0peak –
Rank#16,330▼ 4427 places this week
Last wipe54d 20hweekly schedule
Next wipe1d 3hFri 9 Oct, 20:13 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now4
07-day average20
?Slots150
8Group limit8
vanillaGather ratevanilla
weeklyWipesweekly
NARegionNA

Wipe receipt

Boongarust
Dev
168.100.162.12:29015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
NEXT WIPE09.10 20:13
SCHEDULEWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Dev
Custom Map · 4250 · seed 1337
Next wipe Friday 9 October · 20:13 UTC In 1d 3h. Weekly: 7 days after its last wipe

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608017:0002:0011:0020:0005:0014:00

The ranking

Down 4427 places on last week. Top 69% of all ranked servers, top 84% in NA. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
168.100.162.12:29015
Region
NA
Max players
–
Group limit
8, the default
Wipe schedule
weekly
Last wipe
14 Aug 2026, 20:13 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Dev use?

The name of Dev does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.

What's the map on Dev?

A procedural map of 4,250 with seed 1337 is in use on Dev, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. The map is called Custom Map.

Tags

How should you read the tags on Dev?

gmrust (Game mode): The usual Rust survival setup; mp0 (Max players): 0 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^w (Weekly): Wipes every seven days; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): Browser listing: North America are the tags Dev puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature Dev?

The Boongarust lists that take Dev are: Top modded Rust servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server details

How smooth is Dev?

Average server fps over the last 48 hours was 59, with a low of 51. At its peak, it held 187,055 entities, including buildings and deployables. It drew as much as 6,116 MB of memory. Lag, to players, means low fps and a growing entity count.

What's the physical location of Dev?

The NA tag is what Dev uses to list itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 168.100.162.12:29015.

What's the uptime like on Dev?

Online: Dev, at this moment. Its reported uptime points to a restart roughly 7 days 22 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.

Which Rust build does Dev have?

On Linux, Dev runs Rust network protocol 2633 and build 165217. You must match the protocol to join; Steam updates it automatically.

Wipe times

How often does Dev wipe?

The estimate for Dev's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Friday 9 October at 20:13 UTC. Its world is 54 days 20 hours old. Its tags carry a weekly wipe schedule.

Population

What's Dev's rank among Rust servers?

Ranked #16,330 on the week's player hours, Dev sits in the top 69% overall and #1,608 in North America.

Is Dev busy?

Dev has 0 players on it right now. It pulled in 0 players on average over the past seven days.

How to join

How can you get into Dev?

To connect, open the console with F1 in Rust and type client.connect 168.100.162.12:29015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp0,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp0GameMax players 0 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs165217GameBuild Build 165217.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^wWipe scheduleWeekly Wipes every seven days.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.
NARegionNorth America Browser listing: North America.

Flag meanings are Facepunch's.