Test Server Alpha
OVR is 100 less its top share among ranked servers: top 45%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
169.0.232.208:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 45% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 169.0.232.208:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 10:56 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Test Server Alpha use?
There is no gather rate in the name of Test Server Alpha. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. The server has VAC on.
What's the map on Test Server Alpha?
Test Server Alpha uses a procedural map that the game generates.
Tags
What are the tags on Test Server Alpha for?
The game's server browser reads the tags Test Server Alpha publishes: gmvanilla (Game mode): Vanilla, straight up; mp100 (Max players): 100 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does Test Server Alpha appear in Boongarust lists?
The Boongarust lists that take Test Server Alpha are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Where can you find Test Server Alpha?
No region is published by Test Server Alpha. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 169.0.232.208:28015.
How often is Test Server Alpha online?
Last seen 35 hours ago, Test Server Alpha is offline at the moment. 2 hours out of 72 across the last 3 full days. 3% uptime. It entered Boongarust's records on 4 October 2026.
What Rust version is Test Server Alpha using?
Rust network protocol 2634 and build 166652 on Windows: that is Test Server Alpha. You must match the protocol to join; Steam updates it automatically.
Wipe times
Wipe day at Test Server Alpha: what's it like?
Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it.
Test Server Alpha wipes on what schedule?
With so few of Test Server Alpha's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 3 days 19 hours.
Population
What's Test Server Alpha's rank among Rust servers?
Ranked #10,733 on seven-day player hours, Test Server Alpha is in the top 45% overall.
How many players are on Test Server Alpha?
Offline. Test Server Alpha was last seen 35 hours ago. The average over the last seven days was 1 players, with a peak of 1.
How to join
How do you connect to Test Server Alpha?
Press F1 in Rust to open the console and enter client.connect 169.0.232.208:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.