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Rust 10x | Local Test | Quad

169.1.170.115:28015checked 2d ago

10x quad moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 44%.

Players now0/10
0% full
7-day average1peak 4
Rank#10,101ranked on player hours
Last wipe3d 23hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Rust 10x | Local Test | Quad TemplarGaming 10x Swift Quad...
0Players now6
17-day average5
10Slots200
quadGroup limitquad
10xGather rate10x
–Wipesweekly
–RegionNA

Wipe receipt

Boongarust
Rust 10x | Local Test | Quad
169.1.170.115:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Rust 10x | Local Test | Quad
Procedural Map · 3500 · seed 1012026

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 44% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct

Spec sheet

Address
169.1.170.115:28015
Region
–
Max players
10
Group limit
quad
Wipe schedule
–
Last wipe
4 Oct 2026, 21:46 UTC
Hostname
–
First seen
6 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Rust 10x | Local Test | Quad's rules and configuration?

By its name, Rust 10x | Local Test | Quad gives you 10x gather. You can have up to 4 players in a group (quad). It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Carbon. The server has VAC on.

What's the map on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad uses a procedural map of 3,500 that the game generates with seed 1012026. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

How should you read the tags on Rust 10x | Local Test | Quad?

gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts4 (Group limit): No more than 4 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166494 (Build): Game build is 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here are the tags Rust 10x | Local Test | Quad puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Rust 10x | Local Test | Quad?

The Boongarust lists that take Rust 10x | Local Test | Quad are: 10x Rust servers, live and Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week; Gather rate: 10x.

Server details

Where can you find Rust 10x | Local Test | Quad?

No region comes from Rust 10x | Local Test | Quad. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 169.1.170.115:28015.

What's the uptime like on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad is down, with the last sighting 2 days 2 hours ago. Out of 24 hours in the last 1 full day, it was up 0. That is 0%. The first record Boongarust has is 6 October 2026.

What Rust version is Rust 10x | Local Test | Quad using?

On Windows, Rust 10x | Local Test | Quad runs Rust network protocol 2634 and build 166494. You must match the protocol to join; Steam updates it automatically.

Wipe info

Rust 10x | Local Test | Quad wipes on what schedule?

The record holds too few of Rust 10x | Local Test | Quad's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 3 days 23 hours old.

Population

Where does Rust 10x | Local Test | Quad sit in the rankings?

Player hours over seven days put Rust 10x | Local Test | Quad at #10,101, in the top 44% of all ranked servers. In the quad group, it sits at #513.

Is Rust 10x | Local Test | Quad busy?

Down right now: Rust 10x | Local Test | Quad, last spotted 2 days 2 hours back. The average over the last seven days was 1 players, with a peak of 4.

How to join

How can you get into Rust 10x | Local Test | Quad?

To connect, open the console with F1 in Rust and type client.connect 169.1.170.115:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players 10 players fit in.
ts4GameGroup limit No more than 4 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.