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RustProject DEV

171.225.248.102:28015checked 8h ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 37%.

Players now1/10
10% full
7-day average1peak 1
Rank#8,459ranked on player hours
Last wipe4d 9hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75113:0015:0017:0010:0012:0014:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now80
17-day average289
10Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
RustProject DEV
171.225.248.102:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 37% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k7 Oct8 Oct

Spec sheet

Address
171.225.248.102:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 13:41 UTC
Hostname
–
First seen
7 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does RustProject DEV use?

There is no gather rate in the name of RustProject DEV. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. The server has VAC on.

What's the map on RustProject DEV?

RustProject DEV uses a procedural map that the game generates.

Server tags

How should you read the tags on RustProject DEV?

gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166494 (Build): Running build 166494; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon are the tags RustProject DEV puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show RustProject DEV?

These Boongarust lists are a fit for RustProject DEV: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server info

What's the location of RustProject DEV?

From RustProject DEV, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 171.225.248.102:28015.

What's the uptime like on RustProject DEV?

Last seen 8 hours ago, RustProject DEV is offline at the moment. It entered Boongarust's records on 7 October 2026.

Which Rust build does RustProject DEV have?

Rust network protocol 2634 and build 166494 on Windows: that is RustProject DEV. You must match the protocol to join; Steam updates it automatically.

Wipe times

When does RustProject DEV wipe?

RustProject DEV's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 4 days 9 hours ago this server built its current world.

Player counts

What's RustProject DEV's rank among Rust servers?

Player hours over seven days put RustProject DEV at #8,459, in the top 37% of all ranked servers.

How many players are on RustProject DEV?

Offline. RustProject DEV was last seen 8 hours ago. The average over the last seven days was 1 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.

How to join

How do you connect to RustProject DEV?

To connect, open the console with F1 in Rust and type client.connect 171.225.248.102:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Room for 10.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166494GameBuild Running build 166494.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.