RustProject DEV
OVR is 100 less its top share among ranked servers: top 39%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
171.225.248.141:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 39% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 171.225.248.141:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:41 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does RustProject DEV use?
No gather rate appears in the name of RustProject DEV. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on RustProject DEV?
A procedural map is in use on RustProject DEV, made by the game.
Server tags
How should you read the tags on RustProject DEV?
The game's server browser reads the tags RustProject DEV publishes: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Game build is 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show RustProject DEV?
On these Boongarust lists you will find RustProject DEV: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
Where can you find RustProject DEV?
From RustProject DEV, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 171.225.248.141:28015.
How often is RustProject DEV online?
Offline now, RustProject DEV was last seen 2 days 2 hours ago. 0 of 24 hours up in the last 1 full day, putting it at 0%. It entered Boongarust's records on 6 October 2026.
What Rust version is RustProject DEV using?
On Windows, RustProject DEV runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
When does RustProject DEV wipe?
With so few of RustProject DEV's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 4 days 7 hours.
Player counts
Ranking wise, where does RustProject DEV place?
Ranked #9,148 on seven-day player hours, RustProject DEV is in the top 39% overall.
Is RustProject DEV busy?
Offline. RustProject DEV was last seen 2 days 2 hours ago. It averaged 1 players over the last seven days and peaked at 1.
How to join
How do you connect to RustProject DEV?
Press F1 in Rust to open the console and enter client.connect 171.225.248.141:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.
Flag meanings are Facepunch's.