Mark VI Vanilla
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
172.240.236.94:21531
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 2013 places on last week. Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 172.240.236.94:21531
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 23:08 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Mark VI Vanilla's rules and configuration?
There is no gather rate in the name of Mark VI Vanilla. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.
What's the map on Mark VI Vanilla?
The map on Mark VI Vanilla is procedural, size 4,250, generated with seed 1 by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
What do Mark VI Vanilla's tags signify?
gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Game build is 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags Mark VI Vanilla puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does Mark VI Vanilla appear in Boongarust lists?
These Boongarust lists are a fit for Mark VI Vanilla: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
What's the location of Mark VI Vanilla?
No region is published by Mark VI Vanilla. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 172.240.236.94:21531.
How often is Mark VI Vanilla online?
Mark VI Vanilla is down, with the last sighting 5 days 22 hours ago. 30 hours out of 168 across the last 7 full days. 18% uptime. The first record Boongarust has is 13 September 2026.
Which Rust build does Mark VI Vanilla have?
On Linux, Mark VI Vanilla runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How often does Mark VI Vanilla wipe?
Mark VI Vanilla's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 30 days 4 hours old.
Player counts
Where does Mark VI Vanilla sit in the rankings?
Ranked #15,918 on seven-day player hours, Mark VI Vanilla is in the top 69% overall.
Is Mark VI Vanilla busy?
Offline. Mark VI Vanilla was last seen 5 days 22 hours ago. It pulled in 0 players on average over the past seven days.
Join the server
How do you connect to Mark VI Vanilla?
To connect, open the console with F1 in Rust and type client.connect 172.240.236.94:21531. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
Flag meanings are Facepunch's.