DiggyTown - Solo-Duo-Trio-Quad
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
172.240.47.243:25619
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 172.240.47.243:25619
- Region
- –
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 22:09 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does DiggyTown - Solo-Duo-Trio-Quad use?
There is no gather rate in the name of DiggyTown - Solo-Duo-Trio-Quad. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on: Valve's anti-cheat is running.
What's the map on DiggyTown - Solo-Duo-Trio-Quad?
A procedural map of 4,000 with seed 1515203761 is in use on DiggyTown - Solo-Duo-Trio-Quad, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
How should you read the tags on DiggyTown - Solo-Duo-Trio-Quad?
These tags come from DiggyTown - Solo-Duo-Trio-Quad and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp60 (Max players): Room for 60; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167781 (Build): Game build is 167781; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does DiggyTown - Solo-Duo-Trio-Quad appear in Boongarust lists?
These Boongarust lists are a fit for DiggyTown - Solo-Duo-Trio-Quad: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
How smooth is DiggyTown - Solo-Duo-Trio-Quad?
Server fps held an average of 199 across the last 48 hours, minimum 124. The entity count reached 89,137: buildings, deployables and the rest of the world. It drew as much as 2,781 MB of memory. What players call lag is low fps plus a rising entity count.
Where can you find DiggyTown - Solo-Duo-Trio-Quad?
From DiggyTown - Solo-Duo-Trio-Quad, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 172.240.47.243:25619.
How reliable is DiggyTown - Solo-Duo-Trio-Quad?
Right now DiggyTown - Solo-Duo-Trio-Quad is live. Its reported uptime points to a restart roughly 19 hours ago. Uptime over the last 3 full days came to 100%, 72 hours from 72. The first record Boongarust has is 10 October 2026.
What Rust version is DiggyTown - Solo-Duo-Trio-Quad using?
Rust network protocol 2634 and build 167781 on Linux: that is DiggyTown - Solo-Duo-Trio-Quad. You must match the protocol to join; Steam updates it automatically.
Wipe times
DiggyTown - Solo-Duo-Trio-Quad wipes on what schedule?
DiggyTown - Solo-Duo-Trio-Quad's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 3 days 11 hours ago this server built its current world.
Population
Ranking wise, where does DiggyTown - Solo-Duo-Trio-Quad place?
Player hours over seven days put DiggyTown - Solo-Duo-Trio-Quad at #15,960, in the top 71% of all ranked servers.
Is DiggyTown - Solo-Duo-Trio-Quad busy?
Right now, 0 players are on DiggyTown - Solo-Duo-Trio-Quad, which has 60 slots. It averaged 0 players over the last seven days.
How to join
How do you connect to DiggyTown - Solo-Duo-Trio-Quad?
To connect, open the console with F1 in Rust and type client.connect 172.240.47.243:25619. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
Flag meanings are Facepunch's.