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DiggyTown - Solo-Duo-Trio-Quad

172.240.47.243:25619checked 12m ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 71%.

Players now0/60
0% full
7-day average0peak –
Rank#15,960ranked on player hours
Last wipe3d 11hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

DiggyTown - Solo-Duo-Trio-Quad ShockRust | Blue | NoLimit
0Players now96
07-day average128
60Slots300
8Group limit–
vanillaGather ratevanilla
–Wipes–
–Region–

Wipe receipt

Boongarust
DiggyTown - Solo-Duo-Trio-Quad
172.240.47.243:25619
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of DiggyTown - Solo-Duo-Trio-Quad
Procedural Map · 4000 · seed 1515203761

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040011:0020:0005:0014:0023:0008:00

The ranking

Top 71% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Spec sheet

Address
172.240.47.243:25619
Region
–
Max players
60
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 22:09 UTC
Hostname
–
First seen
10 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does DiggyTown - Solo-Duo-Trio-Quad use?

There is no gather rate in the name of DiggyTown - Solo-Duo-Trio-Quad. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on DiggyTown - Solo-Duo-Trio-Quad?

A procedural map of 4,000 with seed 1515203761 is in use on DiggyTown - Solo-Duo-Trio-Quad, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on DiggyTown - Solo-Duo-Trio-Quad?

These tags come from DiggyTown - Solo-Duo-Trio-Quad and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp60 (Max players): Room for 60; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167781 (Build): Game build is 167781; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does DiggyTown - Solo-Duo-Trio-Quad appear in Boongarust lists?

These Boongarust lists are a fit for DiggyTown - Solo-Duo-Trio-Quad: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

How smooth is DiggyTown - Solo-Duo-Trio-Quad?

Server fps held an average of 199 across the last 48 hours, minimum 124. The entity count reached 89,137: buildings, deployables and the rest of the world. It drew as much as 2,781 MB of memory. What players call lag is low fps plus a rising entity count.

Where can you find DiggyTown - Solo-Duo-Trio-Quad?

From DiggyTown - Solo-Duo-Trio-Quad, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 172.240.47.243:25619.

How reliable is DiggyTown - Solo-Duo-Trio-Quad?

Right now DiggyTown - Solo-Duo-Trio-Quad is live. Its reported uptime points to a restart roughly 19 hours ago. Uptime over the last 3 full days came to 100%, 72 hours from 72. The first record Boongarust has is 10 October 2026.

What Rust version is DiggyTown - Solo-Duo-Trio-Quad using?

Rust network protocol 2634 and build 167781 on Linux: that is DiggyTown - Solo-Duo-Trio-Quad. You must match the protocol to join; Steam updates it automatically.

Wipe times

DiggyTown - Solo-Duo-Trio-Quad wipes on what schedule?

DiggyTown - Solo-Duo-Trio-Quad's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 3 days 11 hours ago this server built its current world.

Population

Ranking wise, where does DiggyTown - Solo-Duo-Trio-Quad place?

Player hours over seven days put DiggyTown - Solo-Duo-Trio-Quad at #15,960, in the top 71% of all ranked servers.

Is DiggyTown - Solo-Duo-Trio-Quad busy?

Right now, 0 players are on DiggyTown - Solo-Duo-Trio-Quad, which has 60 slots. It averaged 0 players over the last seven days.

How to join

How do you connect to DiggyTown - Solo-Duo-Trio-Quad?

To connect, open the console with F1 in Rust and type client.connect 172.240.47.243:25619. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp60GameMax players Room for 60.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167781GameBuild Game build is 167781.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.