● 11,065 servers online38,175 players right now92 fresh wipes in 3 hoursNext force wipe Thu 5 Nov · 19:00 UKEvery Rust server, live player counts, wipes tracked. No fluff.Refreshed every five minutes● 11,065 servers online38,175 players right now92 fresh wipes in 3 hoursNext force wipe Thu 5 Nov · 19:00 UKEvery Rust server, live player counts, wipes tracked. No fluff.Refreshed every five minutes
The name of Hex Dev does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.
What's the map on Hex Dev?
Hex Dev uses a procedural map of 5,250 that the game generates with seed 1337. You can see it on RustMaps from this page, as the same size and seed make the same map. Fallout Vault 117 Map is the map name.
Server tags
What are the tags on Hex Dev for?
gmrust (Game mode): The usual Rust survival setup; mp40 (Max players): 40 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags Hex Dev puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Hex Dev?
These Boongarust lists are a fit for Hex Dev: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Is Hex Dev laggy?
The 48-hour average was 18 server fps; the floor was 16. Buildings, deployables and everything else added up to as many as 89,674 entities. It drew as much as 3,979 MB of memory. Lag, to players, means low fps and a growing entity count.
Where can you find Hex Dev?
From Hex Dev, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 172.93.160.200:28015.
How often is Hex Dev online?
Offline now, Hex Dev was last seen 18 hours ago. Its reported uptime points to a restart roughly 11 hours ago. 140 hours out of 168 across the last 7 full days. 83% uptime. It entered Boongarust's records on 13 September 2026.
Which Rust build does Hex Dev have?
Rust network protocol 2634 and build 166652 on Linux: that is Hex Dev. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at Hex Dev: what's it like?
3 players was the average peak on recent wipes. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. Where it failed to hold, the crowd sank below half by day 1.
How often does Hex Dev wipe?
There is no predicting the next wipe: Hex Dev wipes at irregular times. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 5 days 14 hours old.
Player counts
What's Hex Dev's rank among Rust servers?
Ranked #7,723 on seven-day player hours, Hex Dev is in the top 32% overall.
Is Hex Dev busy?
Down right now: Hex Dev, last spotted 18 hours back. The average over the last seven days was 0 players, with a peak of 5.
Join the server
What's the process to join Hex Dev?
Press F1 in Rust to open the console and enter client.connect 172.93.160.200:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGameGame mode The usual Rust survival setup.
mp40GameMax players 40 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.