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Wait...What? |Raid Bases and QOL Mods

173.225.104.218:28080checked 11m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 12%.

Players now0/50
0% full
7-day average2peak 9
Rank#2,769▲ 711 places this week
Last wipe7d 9hno schedule published
Next wipe27d 12hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Wait...What? |Raid Bases and QOL Mods Survivors.gg | 2 x Vanilla | Monthly
0Players now32
27-day average184
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Wait...What? |Raid Bases and QOL Mods
173.225.104.218:28080
WIPEDPEAK
01.10 21:46 FW9
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Wait...What? |Raid Bases and QOL Mods
Procedural Map · 4050 · seed 1501002809

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 12h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510007:0016:0001:0011:0020:0005:00

The ranking

Up 711 places on last week. Top 12% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
173.225.104.218:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 21:46 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Wait...What? |Raid Bases and QOL Mods's rules and configuration?

The name of Wait...What? |Raid Bases and QOL Mods does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.

What's the map on Wait...What? |Raid Bases and QOL Mods?

A procedural map of 4,050 with seed 1501002809 is in use on Wait...What? |Raid Bases and QOL Mods, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on Wait...What? |Raid Bases and QOL Mods?

The game's server browser reads the tags Wait...What? |Raid Bases and QOL Mods publishes: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166494 (Build): Running build 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does Wait...What? |Raid Bases and QOL Mods appear in Boongarust lists?

These Boongarust lists are a fit for Wait...What? |Raid Bases and QOL Mods: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is Wait...What? |Raid Bases and QOL Mods laggy?

Average server fps over the last 48 hours was 62, with a low of 6. Buildings, deployables and everything else added up to as many as 116,113 entities. At its highest, memory consumption was 4,299 MB. Players feel lag when fps drops and entities pile up.

What's the location of Wait...What? |Raid Bases and QOL Mods?

No region comes from Wait...What? |Raid Bases and QOL Mods. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 173.225.104.218:28080.

How reliable is Wait...What? |Raid Bases and QOL Mods?

Wait...What? |Raid Bases and QOL Mods is up as you read this. The uptime it reports suggests a restart around 21 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is Wait...What? |Raid Bases and QOL Mods using?

Rust network protocol 2634 and build 166494 on Windows: that is Wait...What? |Raid Bases and QOL Mods. You must match the protocol to join; Steam updates it automatically.

Wipe times

How does Wait...What? |Raid Bases and QOL Mods handle wipe day?

Recent wipes peaked at 9 players on average. 28 hours after the latest wipe, the crowd hit its peak.

When does Wait...What? |Raid Bases and QOL Mods wipe?

Wait...What? |Raid Bases and QOL Mods wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 7 days 9 hours ago this server built its current world.

Population

What's Wait...What? |Raid Bases and QOL Mods's rank among Rust servers?

In the top 12% of all ranked servers, Wait...What? |Raid Bases and QOL Mods is #2,769 on player hours over the last seven days.

Is Wait...What? |Raid Bases and QOL Mods busy?

Wait...What? |Raid Bases and QOL Mods is showing 0 players on 50 slots right now. It averaged 2 players over the last seven days and peaked at 9. Over the last 48 hours, the busiest hour was 00:00 UTC, averaging 2 players.

How to join

What's the process to join Wait...What? |Raid Bases and QOL Mods?

To connect, open the console with F1 in Rust and type client.connect 173.225.104.218:28080. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Slot count: 50.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166494GameBuild Running build 166494.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.