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Carters World Rust server | Powered by AMP

173.245.130.92:28015checked 10m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/30
0% full
7-day average0peak –
Rank#15,899▼ 7512 places this week
Last wipe12d 8hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Carters World Rust server | Powered by AMP Survivors.gg | 2 x Vanilla | Monthly
0Players now51
07-day average182
30Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Carters World Rust server |...
173.245.130.92:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Carters World Rust server | Powered by AMP
Procedural Map · 2400 · seed 217337484

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020010:0019:0004:0014:0023:0008:00

The ranking

Down 7512 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Spec sheet

Address
173.245.130.92:28015
Region
–
Max players
30
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 01:09 UTC
Hostname
–
First seen
27 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Carters World Rust server | Powered by AMP's rules and configuration?

The name of Carters World Rust server | Powered by AMP does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on Carters World Rust server | Powered by AMP?

The map on Carters World Rust server | Powered by AMP is procedural, size 2,400, generated with seed 217337484 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

What do Carters World Rust server | Powered by AMP's tags signify?

These tags come from Carters World Rust server | Powered by AMP and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Running build 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Carters World Rust server | Powered by AMP appear in Boongarust lists?

The Boongarust lists that take Carters World Rust server | Powered by AMP are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is Carters World Rust server | Powered by AMP laggy?

Average server fps over the last 48 hours was 142, with a low of 81. The entity count reached 27,363: buildings, deployables and the rest of the world. At its highest, memory consumption was 2,910 MB. What players call lag is low fps plus a rising entity count.

What's the location of Carters World Rust server | Powered by AMP?

From Carters World Rust server | Powered by AMP, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 173.245.130.92:28015.

How often is Carters World Rust server | Powered by AMP online?

Right now Carters World Rust server | Powered by AMP is live. Its reported uptime points to a restart roughly 12 days 6 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 27 September 2026 is when Boongarust first spotted it.

What Rust version is Carters World Rust server | Powered by AMP using?

On Linux, Carters World Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How often does Carters World Rust server | Powered by AMP wipe?

The record holds too few of Carters World Rust server | Powered by AMP's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 12 days 8 hours old.

Player counts

What's Carters World Rust server | Powered by AMP's rank among Rust servers?

Player hours over seven days put Carters World Rust server | Powered by AMP at #15,899, in the top 70% of all ranked servers.

How many players are on Carters World Rust server | Powered by AMP?

0 players are on Carters World Rust server | Powered by AMP at the moment, out of 30 slots. It averaged 0 players over the last seven days.

Join the server

What's the process to join Carters World Rust server | Powered by AMP?

To connect, open the console with F1 in Rust and type client.connect 173.245.130.92:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp30GameMax players Slot count: 30.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs165217GameBuild Running build 165217.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.