Always Small Maps 2x
OVR is 100 less its top share among ranked servers: top 25%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
173.90.239.20:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 412 places on last week. Top 25% of all ranked servers. Daily; 1 is best.
In its own words
We get it! Sometimes the maps are just to large! We always try to use maps no larger than 3500 This map is 3250 in size Smooth servers with anti cheat tools installed Relax and have fun!! 2X Extra Scrap My mini commands / mymini /fmini /nomini
Spec sheet
- Address
- 173.90.239.20:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 21:14 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Always Small Maps 2x's rules and configuration?
The name says it: 2x gather on Always Small Maps 2x. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. The server has VAC on.
What's the map on Always Small Maps 2x?
Always Small Maps 2x uses a procedural map of 3,000 that the game generates with seed 1305954996. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
What do Always Small Maps 2x's tags signify?
The game's server browser reads the tags Always Small Maps 2x publishes: gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Room for 100; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does Always Small Maps 2x appear in Boongarust lists?
These Boongarust lists are a fit for Always Small Maps 2x: 2x Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server info
Is Always Small Maps 2x laggy?
Average server fps over the last 48 hours was 238, with a low of 219. At its peak, it held 45,104 entities, including buildings and deployables. At its highest, memory consumption was 2,327 MB. Players feel lag when fps drops and entities pile up.
What's the physical location of Always Small Maps 2x?
From Always Small Maps 2x, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 173.90.239.20:28015.
How reliable is Always Small Maps 2x?
Online: Always Small Maps 2x, at this moment. Its reported uptime points to a restart roughly 45 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. 18 September 2026 is when Boongarust first spotted it.
Which Rust build does Always Small Maps 2x have?
On Windows, Always Small Maps 2x runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.
Wipe info
What happens on wipe day at Always Small Maps 2x?
3 players was the average peak on recent wipes. Peak crowd on the latest wipe came 1 hours after it. Half the peak held until the next wipe in 50% of recent wipes. If it did not hold, half the peak was gone by day 2.
How often does Always Small Maps 2x wipe?
There is no predicting the next wipe: Always Small Maps 2x wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 6 days 15 hours old.
Population
Ranking wise, where does Always Small Maps 2x place?
In the top 25% of all ranked servers, Always Small Maps 2x is #5,873 on player hours over the last seven days.
How many players are on Always Small Maps 2x?
1 players are on Always Small Maps 2x at the moment, out of 100 slots. It averaged 0 players over the last seven days and peaked at 2. It was busiest at 21:00 UTC in the last 48 hours, with 1 players on average.
Join the server
What's the process to join Always Small Maps 2x?
To connect, open the console with F1 in Rust and type client.connect 173.90.239.20:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
Flag meanings are Facepunch's.
