Flying Dutchman Rust
OVR is 100 less its top share among ranked servers.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
174.104.80.234:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 174.104.80.234:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 23:32 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Flying Dutchman Rust's rules and configuration?
The name of Flying Dutchman Rust does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Carbon. The server has VAC on.
What's the map on Flying Dutchman Rust?
A procedural map is in use on Flying Dutchman Rust, made by the game.
Server tags
What do Flying Dutchman Rust's tags signify?
The game's server browser reads the tags Flying Dutchman Rust publishes: gmrust (Game mode): The usual Rust survival setup; mp20 (Max players): 20 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Flying Dutchman Rust?
The Boongarust lists that take Flying Dutchman Rust are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
Where can you find Flying Dutchman Rust?
No region is published by Flying Dutchman Rust. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 174.104.80.234:28015.
How often is Flying Dutchman Rust online?
Flying Dutchman Rust is down, with the last sighting 24 days 23 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is Flying Dutchman Rust using?
Rust network protocol 2633 and build 163207 on Linux: that is Flying Dutchman Rust. You must match the protocol to join; Steam updates it automatically.
Wipe info
When does Flying Dutchman Rust wipe?
With so few of Flying Dutchman Rust's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 33 days 23 hours ago this server built its current world.
Player counts
Ranking wise, where does Flying Dutchman Rust place?
Player hours over seven days put Flying Dutchman Rust at #15,143, in the top – of all ranked servers.
What's the player count on Flying Dutchman Rust?
Flying Dutchman Rust last showed life 24 days 23 hours ago; it is offline now.
Join the server
How can you get into Flying Dutchman Rust?
To connect, open the console with F1 in Rust and type client.connect 174.104.80.234:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y.
Flag meanings are Facepunch's.