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Scavenger Isle - Local Dev

174.114.223.30:28025checked 2d ago

moddedcarbonpve
Join the server

OVR is 100 less its top share among ranked servers: top 32%.

Players now1/10
10% full
7-day average0peak 1
Rank#7,492▼ 521 places this week
Last wipe7d 3hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Scavenger Isle - Local Dev [US] Brits PvE Worlds 2.0 | RUST...
1Players now318
07-day average253
10Slots2000
8Group limit–
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
Scavenger Isle - Local Dev
174.114.223.30:28025
WIPEDPEAK
01.10 20:50 FW1
30.09 15:271
28.09 08:541
27.09 22:211
26.09 02:131
17.09 23:161
WIPES SEEN6
AVG CYCLE2.8 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 521 places on last week. Top 32% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
174.114.223.30:28025
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:50 UTC
Hostname
–
First seen
15 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Scavenger Isle - Local Dev's rules and configuration?

There is no gather rate in the name of Scavenger Isle - Local Dev. Up to 8 players per group, the standard default. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on Scavenger Isle - Local Dev?

The map on Scavenger Isle - Local Dev is procedural, created by the game.

Server tags

What do Scavenger Isle - Local Dev's tags signify?

These tags come from Scavenger Isle - Local Dev and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166822 (Build): Build 166822; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^p (PvE): Players do not fight players; the environment does the killing; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Carbon handles the plugins here. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show Scavenger Isle - Local Dev?

On these Boongarust lists you will find Scavenger Isle - Local Dev: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Where can you find Scavenger Isle - Local Dev?

No region comes from Scavenger Isle - Local Dev. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 174.114.223.30:28025.

How often is Scavenger Isle - Local Dev online?

Scavenger Isle - Local Dev is down, with the last sighting 2 days 22 hours ago. Uptime over the last 7 full days came to 48%, 80 hours from 168. 15 September 2026 is when Boongarust first spotted it.

What Rust version is Scavenger Isle - Local Dev using?

On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 166822. You must match the protocol to join; Steam updates it automatically.

Wipe info

How does Scavenger Isle - Local Dev handle wipe day?

1 players was the average peak on recent wipes. Peak crowd on the latest wipe came 21 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. If it did not hold, half the peak was gone by day 2.

Scavenger Isle - Local Dev wipes on what schedule?

Scavenger Isle - Local Dev wipes when it feels like it, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 7 days 3 hours.

Population

Where does Scavenger Isle - Local Dev sit in the rankings?

Ranked #7,492 on seven-day player hours, Scavenger Isle - Local Dev is in the top 32% overall.

Is Scavenger Isle - Local Dev busy?

Offline. Scavenger Isle - Local Dev was last seen 2 days 22 hours ago. It averaged 0 players over the last seven days and peaked at 1.

Join the server

How do you connect to Scavenger Isle - Local Dev?

To connect, open the console with F1 in Rust and type client.connect 174.114.223.30:28025. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players Room for 10.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166822GameBuild Build 166822.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^pGameplayPvE Players do not fight players; the environment does the killing.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.