[US] Sentinel Main Test | Vanilla | Weekly
OVR is 100 less its top share among ranked servers: top 53%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
174.57.113.24:28040
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 53% of all ranked servers, top 74% in NA. Daily; 1 is best.
Spec sheet
- Address
- 174.57.113.24:28040
- Region
- NA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 10 Oct 2026, 03:09 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does [US] Sentinel Main Test | Vanilla | Weekly use?
There is no gather rate in the name of [US] Sentinel Main Test | Vanilla | Weekly. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server describes itself as vanilla: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
What's the map on [US] Sentinel Main Test | Vanilla | Weekly?
[US] Sentinel Main Test | Vanilla | Weekly uses a custom map of 4,250; the published file can be downloaded here.
Server tags
What are the tags on [US] Sentinel Main Test | Vanilla | Weekly for?
The game's server browser reads the tags [US] Sentinel Main Test | Vanilla | Weekly publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Room for 10; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167398 (Build): Build 167398; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): You will find it in the browser under North America; rustmaps (Custom tag): Owner or plugin made this tag. Rust does not ship it. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does [US] Sentinel Main Test | Vanilla | Weekly appear in Boongarust lists?
The Boongarust lists that take [US] Sentinel Main Test | Vanilla | Weekly are: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server info
How smooth is [US] Sentinel Main Test | Vanilla | Weekly?
Average server fps over the last 48 hours was 91, with a low of 62. At its peak, it held 97,364 entities, including buildings and deployables. At its highest, memory consumption was 4,291 MB. Lag, to players, means low fps and a growing entity count.
Where can you find [US] Sentinel Main Test | Vanilla | Weekly?
With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 174.57.113.24:28040.
How reliable is [US] Sentinel Main Test | Vanilla | Weekly?
Right now [US] Sentinel Main Test | Vanilla | Weekly is live. A restart happened about 2 days 22 hours ago, based on the uptime figure. Last 2 full days: 100% uptime, with 48 hours up out of 48. 10 October 2026 is when Boongarust first spotted it.
Which Rust build does [US] Sentinel Main Test | Vanilla | Weekly have?
Rust network protocol 2634 and build 167398 on Windows: that is [US] Sentinel Main Test | Vanilla | Weekly. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How often does [US] Sentinel Main Test | Vanilla | Weekly wipe?
An estimate from weekly: 7 days after its last wipe gives [US] Sentinel Main Test | Vanilla | Weekly's next wipe. Saturday 17 October at 03:09 UTC is when the next wipe comes. The world you are on was made 3 days. Its tags carry a weekly wipe schedule.
Player counts
Ranking wise, where does [US] Sentinel Main Test | Vanilla | Weekly place?
Seven-day player hours put [US] Sentinel Main Test | Vanilla | Weekly at #11,790, within the top 53% of ranked servers and #1,382 across North America.
Is [US] Sentinel Main Test | Vanilla | Weekly busy?
Right now, 0 players are on [US] Sentinel Main Test | Vanilla | Weekly, which has 10 slots. The average over the last seven days was 0 players, with a peak of 2.
How to join
What's the process to join [US] Sentinel Main Test | Vanilla | Weekly?
Press F1 in Rust to open the console and enter client.connect 174.57.113.24:28040. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps.
Flag meanings are Facepunch's.