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Test

176.116.166.37:28015checked 18d ago

Join the server

OVR is 100 less its top share among ranked servers.

Players now0/2
0% full
7-day average0peak –
Rank#15,454ranked on player hours
Last wipe18d 21hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now190
07-day average497
2Slots250
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Test
176.116.166.37:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Spec sheet

Address
176.116.166.37:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Sep 2026, 04:29 UTC
Hostname
–
First seen
19 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Test's rules and configuration?

There is no gather rate in the name of Test. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. You see it under Community in the browser: it is a community server. VAC is on: Valve's anti-cheat is running.

What's the map on Test?

A procedural map is in use on Test, made by the game.

Tags

What do Test's tags signify?

gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): 2 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank are the tags Test puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show Test?

On these Boongarust lists you will find Test: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What's the location of Test?

No region comes from Test. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 176.116.166.37:28015.

How often is Test online?

Test is down, with the last sighting 18 days 21 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. The first record Boongarust has is 19 September 2026.

What Rust version is Test using?

Rust network protocol 2633 and build 164530 on Windows: that is Test. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

When does Test wipe?

Test's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 18 days 21 hours old.

Player counts

Ranking wise, where does Test place?

In the top – of all ranked servers, Test is #15,454 on player hours over the last seven days.

Is Test busy?

Down right now: Test, last spotted 18 days 21 hours back.

How to join

How can you get into Test?

To connect, open the console with F1 in Rust and type client.connect 176.116.166.37:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp2GameMax players 2 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs164530GameBuild Build 164530.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.