Rust Oxide Dev - Local
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
176.60.52.120:28115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 7067 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 176.60.52.120:28115
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 21:54 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Rust Oxide Dev - Local's rules and configuration?
The name of Rust Oxide Dev - Local does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust Oxide Dev - Local?
Rust Oxide Dev - Local uses a procedural map that the game generates.
Tags
How should you read the tags on Rust Oxide Dev - Local?
These tags come from Rust Oxide Dev - Local and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): Room for 2; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs164530 (Build): Running build 164530; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Rust Oxide Dev - Local?
These Boongarust lists are a fit for Rust Oxide Dev - Local: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Where can you find Rust Oxide Dev - Local?
From Rust Oxide Dev - Local, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 176.60.52.120:28115.
How often is Rust Oxide Dev - Local online?
Rust Oxide Dev - Local is down, with the last sighting 13 days 10 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. It entered Boongarust's records on 25 September 2026.
What Rust version is Rust Oxide Dev - Local using?
Rust network protocol 2633 and build 164530 on Windows: that is Rust Oxide Dev - Local. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
When does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 28 days 6 hours ago this server built its current world.
Population
What's Rust Oxide Dev - Local's rank among Rust servers?
Ranked #16,434 on seven-day player hours, Rust Oxide Dev - Local is in the top 71% overall.
What's the player count on Rust Oxide Dev - Local?
Rust Oxide Dev - Local last showed life 13 days 10 hours ago; it is offline now.
Join the server
How can you get into Rust Oxide Dev - Local?
To connect, open the console with F1 in Rust and type client.connect 176.60.52.120:28115. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z.
Flag meanings are Facepunch's.