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RUST1

178.155.31.72:28015checked 23d ago

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OVR is 100 less its top share among ranked servers.

Players now0/500
0% full
7-day average0peak –
Rank#15,049ranked on player hours
Last wipe23d 14hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now203
07-day average497
500Slots250
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
RUST1
178.155.31.72:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

Spec sheet

Address
178.155.31.72:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
14 Sep 2026, 11:33 UTC
Hostname
–
First seen
14 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does RUST1 use?

There is no gather rate in the name of RUST1. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community as a community server. VAC is on: Valve's anti-cheat is running.

What's the map on RUST1?

A procedural map is in use on RUST1, made by the game.

Tags

How should you read the tags on RUST1?

gmrust (Game mode): The usual Rust survival setup; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing are the tags RUST1 puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature RUST1?

On these Boongarust lists you will find RUST1: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What's the physical location of RUST1?

No region comes from RUST1. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 178.155.31.72:28015.

What's the uptime like on RUST1?

RUST1 is down, with the last sighting 23 days 13 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. It entered Boongarust's records on 14 September 2026.

Which Rust build does RUST1 have?

Rust network protocol 2633 and build 163794 on Windows: that is RUST1. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

RUST1 wipes on what schedule?

RUST1's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 23 days 14 hours ago this server built its current world.

Player counts

Ranking wise, where does RUST1 place?

Ranked #15,049 on seven-day player hours, RUST1 is in the top – overall.

Is RUST1 busy?

Down right now: RUST1, last spotted 23 days 13 hours back.

Join the server

How do you connect to RUST1?

To connect, open the console with F1 in Rust and type client.connect 178.155.31.72:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp500GameMax players Slot count: 500.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs163794GameBuild Build 163794.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.

Flag meanings are Facepunch's.