Local Test Server
OVR is 100 less its top share among ranked servers: top 61%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
178.208.100.205:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 3998 places on last week. Top 61% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 178.208.100.205:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 20:52 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Local Test Server use?
There is no gather rate in the name of Local Test Server. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.
What's the map on Local Test Server?
The map on Local Test Server is procedural, created by the game.
Tags
What are the tags on Local Test Server for?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Game build is 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Local Test Server appear in Boongarust lists?
The Boongarust lists that take Local Test Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What's the physical location of Local Test Server?
No region comes from Local Test Server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 178.208.100.205:28015.
How often is Local Test Server online?
Offline now, Local Test Server was last seen 13 days 2 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. 24 September 2026 is when Boongarust first spotted it.
What Rust version is Local Test Server using?
Rust network protocol 2633 and build 165217 on Windows: that is Local Test Server. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Local Test Server wipes on what schedule?
Local Test Server's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 14 days 4 hours.
Player counts
Where does Local Test Server sit in the rankings?
In the top 61% of all ranked servers, Local Test Server is #13,671 on player hours over the last seven days.
What's the player count on Local Test Server?
Down right now: Local Test Server, last spotted 13 days 2 hours back.
Join the server
How do you connect to Local Test Server?
To connect, open the console with F1 in Rust and type client.connect 178.208.100.205:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
Flag meanings are Facepunch's.